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1 /*
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2 * Copyright 2010 OpenSourceStewardshipFoundation
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3 *
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4 * Licensed under BSD
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5 */
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6
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7
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8
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9 #include <stdio.h>
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10 #include <stddef.h>
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11
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12 #include "VMS.h"
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13 #include "ProcrContext.h"
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14 #include "inter_VMS_request_handlers.h"
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15
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16 //===========================================================================
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17 void inline
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18 stealWorkInto( SchedSlot *currSlot, VMSQueueStruc *readyToAnimateQ,
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19 VirtProcr *masterPr);
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20
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21 void inline
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22 handleInterMasterReq( InterMasterReqst *currReq, void *_semEnv,
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23 VirtProcr *masterPr);
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24
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25 void inline
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26 handleInterVMSCoreReq( InterVMSCoreReqst *currReq, VirtProcr *masterPr);
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27
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28 //===========================================================================
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29
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30
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31
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32 /*This code is animated by the virtual Master processor.
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33 *
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34 *Polls each sched slot exactly once, hands any requests made by a newly
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35 * done slave to the "request handler" plug-in function
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36 *
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37 *Any slots that need a virt procr assigned are given to the "schedule"
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38 * plug-in function, which tries to assign a virt procr (slave) to it.
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39 *
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40 *When all slots needing a processor have been given to the schedule plug-in,
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41 * a fraction of the procrs successfully scheduled are put into the
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42 * work queue, then a continuation of this function is put in, then the rest
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43 * of the virt procrs that were successfully scheduled.
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44 *
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45 *The first thing the continuation does is busy-wait until the previous
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46 * animation completes. This is because an (unlikely) continuation may
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47 * sneak through queue before previous continuation is done putting second
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48 * part of scheduled slaves in, which is the only race condition.
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49 *
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50 */
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51
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52 /*May 29, 2010 -- birth a Master during init so that first core loop to
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53 * start running gets it and does all the stuff for a newly born --
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54 * from then on, will be doing continuation, but do suspension self
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55 * directly at end of master loop
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56 *So VMS__init just births the master virtual processor same way it births
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57 * all the others -- then does any extra setup needed and puts it into the
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58 * work queue.
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59 *However means have to make masterEnv a global static volatile.
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60 *
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61 *
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62 *Aug 18, 2010 -- Going to a separate MasterVP for each core, to see if this
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63 * avoids the suspected bug in the system stack that causes bizarre faults
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64 * at random places in the system code.
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65 *
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66 *So, this function is coupled to each of the MasterVPs, -- meaning this
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67 * function can't rely on a particular stack and frame -- each MasterVP that
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68 * animates this function has a different stack.
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69 *
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70 *At this point, the masterLoop does not write itself into the queue anymore,
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71 * instead, the coreLoop acquires the masterLock when it has nothing to
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72 * animate, and then animates its own masterLoop. However, still try to put
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73 * several AppVPs into the queue to amortize the startup cost of switching
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74 * to the MasterVP. Note, don't have to worry about latency of requests much
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75 * because most requests generate work for same core -- only latency issue
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76 * is case when other cores starved and one core's requests generate work
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77 * for them -- so keep max in queue to 3 or 4..
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78 */
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79 void masterLoop( void *initData, VirtProcr *animatingPr )
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80 {
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81 int32 slotIdx, numSlotsFilled;
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82 VirtProcr *schedVirtPr;
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83 SchedSlot *currSlot, **schedSlots;
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84 MasterEnv *masterEnv;
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85 VMSQueueStruc *readyToAnimateQ;
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86
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87 SlaveScheduler slaveScheduler;
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88 RequestHandler requestHandler;
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89 void *semanticEnv;
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90
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91 int32 thisCoresIdx;
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92 VirtProcr *masterPr;
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93 volatile VirtProcr *volatileMasterPr;
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94
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95 volatileMasterPr = animatingPr;
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96 masterPr = (VirtProcr*)volatileMasterPr; //used to force re-define after jmp
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97 masterEnv = (MasterEnv*)_VMSMasterEnv;
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98
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99 //First animation of each MasterVP will in turn animate this part
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100 // of setup code.. (VP creator sets up the stack as if this function
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101 // was called normally, but actually get here by jmp)
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102
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103 //Sept 2011
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104 //Old code jumped directly to this point, but doesn't work on x64
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105 // So, just make this an endless loop, and do assembly function at end
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106 // that saves its own return addr, then jumps to core_loop.
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107 while(1)
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108 {
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109 //============================= MEASUREMENT STUFF ========================
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110 #ifdef MEAS__TIME_MASTER
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111 //Total Master time includes one coreloop time -- just assume the core
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112 // loop time is same for Master as is for AppVPs, even though it may be
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113 // smaller due to higher predictability of the fixed jmp.
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114 saveLowTimeStampCountInto( masterPr->startMasterTSCLow );
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115 #endif
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116 //========================================================================
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117
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118 //GCC may optimize so doesn't always re-define from frame-storage
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119 thisCoresIdx = masterPr->coreAnimatedBy;
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120 masterEnv->currentMasterProcrID = thisCoresIdx;
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121 readyToAnimateQ = masterEnv->readyToAnimateQs[thisCoresIdx];
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122 schedSlots = masterEnv->allSchedSlots[thisCoresIdx];
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123
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124 requestHandler = masterEnv->requestHandler;
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125 slaveScheduler = masterEnv->slaveScheduler;
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126 semanticEnv = masterEnv->semanticEnv;
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127
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128 //First, check for requests from other MasterVPs, and handle them
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129 InterMasterReqst* currReq = masterEnv->interMasterRequestsFor[thisCoresIdx];
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130 while(currReq)
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131 {
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132 handleInterMasterReq( currReq, semanticEnv, masterPr );
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133 currReq = currReq->nextReqst;
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134 }
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135
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136 //Now, take care of the SlaveVPs
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137 //Go through the slots -- if Slave there newly suspended, handle its request
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138 // then, either way, ask assigner to fill each slot
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139 numSlotsFilled = 0;
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140 for( slotIdx = 0; slotIdx < NUM_SCHED_SLOTS; slotIdx++)
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141 {
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142 currSlot = schedSlots[ slotIdx ];
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143
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144 if( currSlot->workIsDone )
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145 {
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146 currSlot->workIsDone = FALSE;
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147 currSlot->needsProcrAssigned = TRUE;
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148
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149 //process requests from slave to master
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150 //====================== MEASUREMENT STUFF ===================
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151 #ifdef MEAS__TIME_PLUGIN
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152 int32 startStamp1, endStamp1;
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153 saveLowTimeStampCountInto( startStamp1 );
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154 #endif
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155 //============================================================
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156 (*requestHandler)( currSlot->procrAssignedToSlot, semanticEnv );
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157 //====================== MEASUREMENT STUFF ===================
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158 #ifdef MEAS__TIME_PLUGIN
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159 saveLowTimeStampCountInto( endStamp1 );
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160 addIntervalToHist( startStamp1, endStamp1,
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161 _VMSMasterEnv->reqHdlrLowTimeHist );
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162 addIntervalToHist( startStamp1, endStamp1,
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163 _VMSMasterEnv->reqHdlrHighTimeHist );
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164 #endif
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165 //============================================================
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166 }
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167 if( currSlot->needsProcrAssigned )
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168 { //give slot a new virt procr
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169 schedVirtPr =
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170 (*slaveScheduler)( semanticEnv, thisCoresIdx );
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171
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172 if( schedVirtPr != NULL )
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173 { currSlot->procrAssignedToSlot = schedVirtPr;
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174 schedVirtPr->schedSlot = currSlot;
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175 schedVirtPr->coreAnimatedBy = thisCoresIdx;
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176 currSlot->needsProcrAssigned = FALSE;
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177 numSlotsFilled += 1;
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178
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179 writeVMSQ( schedVirtPr, readyToAnimateQ );
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180 }
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181 }
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182 }
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183
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184
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185 #ifdef USE_WORK_STEALING
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186 //If no slots filled, means no more work, look for work to steal.
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187 if( numSlotsFilled == 0 )
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188 { gateProtected_stealWorkInto( currSlot, readyToAnimateQ, masterPr );
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189 }
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190 #endif
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191
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192
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193 #ifdef MEAS__TIME_MASTER
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194 saveLowTimeStampCountInto( masterPr->endMasterTSCLow );
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195 #endif
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196
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197 masterSwitchToCoreLoop(animatingPr);
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198 flushRegisters();
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199 }//while(1) MasterLoop
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200 }
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201
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202 /*This is for inter-master communication. Either the master itself or
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203 * the plugin sends one of these requests. Some are handled here, by the
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204 * master_loop, others are handed off to the plugin.
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205 */
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206 void inline
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207 handleInterMasterReq( InterMasterReqst *currReq, void *_semEnv,
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208 VirtProcr *masterPr )
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209 {
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210
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211 switch( currReq->reqType )
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212 {
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213 case destVMSCore:
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214 handleInterVMSCoreReq( (InterVMSCoreReqst *)currReq, masterPr);
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215 break;
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216 case destPlugin:
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217 _VMSMasterEnv->interPluginReqHdlr( ((InterPluginReqst *)currReq)->pluginReq,
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218 _semEnv );
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219 break;
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220 default:
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221 break;
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222 }
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223 }
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224
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225 void inline
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226 handleInterVMSCoreReq( InterVMSCoreReqst *currReq, VirtProcr *masterPr )
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227 {
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228 switch( currReq->reqType )
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229 {
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230 case transfer_free_ptr: handleTransferFree( currReq, masterPr );
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231 break;
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232 default:
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233 break;
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234 }
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235 }
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236
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237 /*Work Stealing Alg -- racy one
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238 *This algorithm has a race condition -- the coreloops are accessing their
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239 * own queues at the same time that this work-stealer on a different core
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240 * is trying to.
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241 *The second stealing alg, below, protects against this.
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242 */
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243 void inline
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244 stealWorkInto( SchedSlot *currSlot, VMSQueueStruc *readyToAnimateQ,
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245 VirtProcr *masterPr )
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246 {
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247 VirtProcr *stolenPr;
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248 int32 coreIdx, i;
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249 VMSQueueStruc *currQ;
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250
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251 stolenPr = NULL;
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252 coreIdx = masterPr->coreAnimatedBy;
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253 for( i = 0; i < NUM_CORES -1; i++ )
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254 {
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255 if( coreIdx >= NUM_CORES -1 )
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256 { coreIdx = 0;
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257 }
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258 else
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259 { coreIdx++;
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260 }
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261 currQ = _VMSMasterEnv->readyToAnimateQs[coreIdx];
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262 if( numInVMSQ( currQ ) > 0 )
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263 { stolenPr = readVMSQ (currQ );
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264 break;
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265 }
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266 }
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267
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268 if( stolenPr != NULL )
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269 { currSlot->procrAssignedToSlot = stolenPr;
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270 stolenPr->schedSlot = currSlot;
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271 currSlot->needsProcrAssigned = FALSE;
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272
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273 writeVMSQ( stolenPr, readyToAnimateQ );
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274 }
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275 }
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276
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277 /*Work Stealing alg -- protected one
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278 *This algorithm makes the common case fast. Make the coreloop passive,
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279 * and show its progress. Make the stealer control a gate that coreloop
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280 * has to pass.
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281 *To avoid interference, only one stealer at a time. Use a global
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282 * stealer-lock.
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283 *
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284 *The pattern is based on a gate -- stealer shuts the gate, then monitors
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285 * to be sure any already past make it all the way out, before starting.
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286 *So, have a "progress" measure just before the gate, then have two after it,
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287 * one is in a "waiting room" outside the gate, the other is at the exit.
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288 *Then, the stealer first shuts the gate, then checks the progress measure
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289 * outside it, then looks to see if the progress measure at the exit is the
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290 * same. If yes, it knows the protected area is empty 'cause no other way
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291 * to get in and the last to get in also exited.
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292 *If the progress measure at the exit is not the same, then the stealer goes
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293 * into a loop checking both the waiting-area and the exit progress-measures
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294 * until one of them shows the same as the measure outside the gate. Might
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295 * as well re-read the measure outside the gate each go around, just to be
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296 * sure. It is guaranteed that one of the two will eventually match the one
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297 * outside the gate.
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298 *
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299 *Here's an informal proof of correctness:
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300 *The gate can be closed at any point, and have only four cases:
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301 * 1) coreloop made it past the gate-closing but not yet past the exit
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302 * 2) coreloop made it past the pre-gate progress update but not yet past
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303 * the gate,
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304 * 3) coreloop is right before the pre-gate update
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305 * 4) coreloop is past the exit and far from the pre-gate update.
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306 *
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307 * Covering the cases in reverse order,
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308 * 4) is not a problem -- stealer will read pre-gate progress, see that it
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309 * matches exit progress, and the gate is closed, so stealer can proceed.
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310 * 3) stealer will read pre-gate progress just after coreloop updates it..
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311 * so stealer goes into a loop until the coreloop causes wait-progress
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312 * to match pre-gate progress, so then stealer can proceed
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313 * 2) same as 3..
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314 * 1) stealer reads pre-gate progress, sees that it's different than exit,
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315 * so goes into loop until exit matches pre-gate, now it knows coreloop
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316 * is not in protected and cannot get back in, so can proceed.
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317 *
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318 *Implementation for the stealer:
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319 *
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320 *First, acquire the stealer lock -- only cores with no work to do will
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321 * compete to steal, so not a big performance penalty having only one --
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322 * will rarely have multiple stealers in a system with plenty of work -- and
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323 * in a system with little work, it doesn't matter.
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324 *
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325 *Note, have single-reader, single-writer pattern for all variables used to
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326 * communicate between stealer and victims
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327 *
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328 *So, scan the queues of the core loops, until find non-empty. Each core
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329 * has its own list that it scans. The list goes in order from closest to
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330 * furthest core, so it steals first from close cores. Later can add
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331 * taking info from the app about overlapping footprints, and scan all the
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332 * others then choose work with the most footprint overlap with the contents
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333 * of this core's cache.
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334 *
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335 *Now, have a victim want to take work from. So, shut the gate in that
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336 * coreloop, by setting the "gate closed" var on its stack to TRUE.
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337 *Then, read the core's pre-gate progress and compare to the core's exit
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338 * progress.
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339 *If same, can proceed to take work from the coreloop's queue. When done,
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340 * write FALSE to gate closed var.
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341 *If different, then enter a loop that reads the pre-gate progress, then
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342 * compares to exit progress then to wait progress. When one of two
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343 * matches, proceed. Take work from the coreloop's queue. When done,
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344 * write FALSE to the gate closed var.
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345 *
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346 */
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347 void inline
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348 gateProtected_stealWorkInto( SchedSlot *currSlot,
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349 VMSQueueStruc *myReadyToAnimateQ,
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350 VirtProcr *masterPr )
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351 {
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352 VirtProcr *stolenPr;
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353 int32 coreIdx, i, haveAVictim, gotLock;
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354 VMSQueueStruc *victimsQ;
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355
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356 volatile GateStruc *vicGate;
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357 int32 coreMightBeInProtected;
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358
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359
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360
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361 //see if any other cores have work available to steal
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362 haveAVictim = FALSE;
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363 coreIdx = masterPr->coreAnimatedBy;
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364 for( i = 0; i < NUM_CORES -1; i++ )
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365 {
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366 if( coreIdx >= NUM_CORES -1 )
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367 { coreIdx = 0;
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368 }
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369 else
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370 { coreIdx++;
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371 }
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372 victimsQ = _VMSMasterEnv->readyToAnimateQs[coreIdx];
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373 if( numInVMSQ( victimsQ ) > 0 )
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374 { haveAVictim = TRUE;
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375 vicGate = _VMSMasterEnv->workStealingGates[ coreIdx ];
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376 break;
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377 }
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378 }
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379 if( !haveAVictim ) return; //no work to steal, exit
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380
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381 //have a victim core, now get the stealer-lock
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382 gotLock =__sync_bool_compare_and_swap( &(_VMSMasterEnv->workStealingLock),
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383 UNLOCKED, LOCKED );
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384 if( !gotLock ) return; //go back to core loop, which will re-start master
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385
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386
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387 //====== Start Gate-protection =======
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388 vicGate->gateClosed = TRUE;
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389 coreMightBeInProtected= vicGate->preGateProgress != vicGate->exitProgress;
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390 while( coreMightBeInProtected )
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391 { //wait until sure
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392 if( vicGate->preGateProgress == vicGate->waitProgress )
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393 coreMightBeInProtected = FALSE;
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394 if( vicGate->preGateProgress == vicGate->exitProgress )
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395 coreMightBeInProtected = FALSE;
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396 }
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397
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398 stolenPr = readVMSQ ( victimsQ );
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399
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400 vicGate->gateClosed = FALSE;
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401 //======= End Gate-protection =======
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402
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403
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404 if( stolenPr != NULL ) //victim could have been in protected and took it
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405 { currSlot->procrAssignedToSlot = stolenPr;
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406 stolenPr->schedSlot = currSlot;
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407 currSlot->needsProcrAssigned = FALSE;
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408
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409 writeVMSQ( stolenPr, myReadyToAnimateQ );
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410 }
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411
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412 //unlock the work stealing lock
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413 _VMSMasterEnv->workStealingLock = UNLOCKED;
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414 }
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