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1 /*
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2 * Copyright 2010 OpenSourceStewardshipFoundation
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3 *
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4 * Licensed under BSD
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5 */
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6
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7
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8
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9 #include <stdio.h>
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10 #include <stddef.h>
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11
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12 #include "VMS.h"
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13 #include "ProcrContext.h"
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14
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15
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16 //===========================================================================
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17 void inline
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18 stealWorkInto( SchedSlot *currSlot, VMSQueueStruc *readyToAnimateQ,
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19 VirtProcr *masterPr );
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20
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21 //===========================================================================
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22
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23
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24
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25 /*This code is animated by the virtual Master processor.
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26 *
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27 *Polls each sched slot exactly once, hands any requests made by a newly
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28 * done slave to the "request handler" plug-in function
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29 *
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30 *Any slots that need a virt procr assigned are given to the "schedule"
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31 * plug-in function, which tries to assign a virt procr (slave) to it.
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32 *
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33 *When all slots needing a processor have been given to the schedule plug-in,
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34 * a fraction of the procrs successfully scheduled are put into the
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35 * work queue, then a continuation of this function is put in, then the rest
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36 * of the virt procrs that were successfully scheduled.
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37 *
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38 *The first thing the continuation does is busy-wait until the previous
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39 * animation completes. This is because an (unlikely) continuation may
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40 * sneak through queue before previous continuation is done putting second
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41 * part of scheduled slaves in, which is the only race condition.
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42 *
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43 */
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44
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45 /*May 29, 2010 -- birth a Master during init so that first core loop to
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46 * start running gets it and does all the stuff for a newly born --
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47 * from then on, will be doing continuation, but do suspension self
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48 * directly at end of master loop
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49 *So VMS__init just births the master virtual processor same way it births
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50 * all the others -- then does any extra setup needed and puts it into the
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51 * work queue.
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52 *However means have to make masterEnv a global static volatile the same way
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53 * did with readyToAnimateQ in core loop. -- for performance, put the
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54 * jump to the core loop directly in here, and have it directly jump back.
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55 *
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56 *
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57 *Aug 18, 2010 -- Going to a separate MasterVP for each core, to see if this
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58 * avoids the suspected bug in the system stack that causes bizarre faults
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59 * at random places in the system code.
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60 *
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61 *So, this function is coupled to each of the MasterVPs, -- meaning this
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62 * function can't rely on a particular stack and frame -- each MasterVP that
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63 * animates this function has a different one.
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64 *
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65 *At this point, the masterLoop does not write itself into the queue anymore,
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66 * instead, the coreLoop acquires the masterLock when it has nothing to
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67 * animate, and then animates its own masterLoop. However, still try to put
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68 * several AppVPs into the queue to amortize the startup cost of switching
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69 * to the MasterVP. Note, don't have to worry about latency of requests much
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70 * because most requests generate work for same core -- only latency issue
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71 * is case when other cores starved and one core's requests generate work
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72 * for them -- so keep max in queue to 3 or 4..
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73 */
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74 void masterLoop( void *initData, VirtProcr *animatingPr )
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75 {
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76 int32 slotIdx, numSlotsFilled;
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77 VirtProcr *schedVirtPr;
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78 SchedSlot *currSlot, **schedSlots;
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79 MasterEnv *masterEnv;
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80 VMSQueueStruc *readyToAnimateQ;
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81
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82 SlaveScheduler slaveScheduler;
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83 RequestHandler requestHandler;
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84 void *semanticEnv;
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85
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86 int32 thisCoresIdx;
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87 VirtProcr *masterPr;
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88 volatile VirtProcr *volatileMasterPr;
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89
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90 volatileMasterPr = animatingPr;
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91 masterPr = (VirtProcr*)volatileMasterPr; //used to force re-define after jmp
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92
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93 bulb b = new_bulb();
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94 numSlotsFilled=1;
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95 //First animation of each MasterVP will in turn animate this part
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96 // of setup code.. (VP creator sets up the stack as if this function
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97 // was called normally, but actually get here by jmp)
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98 //So, setup values about stack ptr, jmp pt and all that
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99 //masterPr->nextInstrPt = &&masterLoopStartPt;
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100
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101
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102 //Note, got rid of writing the stack and frame ptr up here, because
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103 // only one
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104 // core can ever animate a given MasterVP, so don't need to communicate
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105 // new frame and stack ptr to the MasterVP storage before a second
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106 // version of that MasterVP can get animated on a different core.
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107 //Also got rid of the busy-wait.
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108
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109
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110 //masterLoopStartPt:
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111 while(1){
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112
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113 //============================= MEASUREMENT STUFF ========================
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114 #ifdef MEAS__TIME_MASTER
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115 //Total Master time includes one coreloop time -- just assume the core
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116 // loop time is same for Master as for AppVPs, even though it may be
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117 // smaller due to higher predictability of the fixed jmp.
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118 saveLowTimeStampCountInto( masterPr->startMasterTSCLow );
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119 #endif
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120 //========================================================================
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121
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122 masterEnv = (MasterEnv*)_VMSMasterEnv;
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123
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124 //GCC may optimize so doesn't always re-define from frame-storage
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125 masterPr = (VirtProcr*)volatileMasterPr; //just to make sure after jmp
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126 thisCoresIdx = masterPr->coreAnimatedBy;
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127 readyToAnimateQ = masterEnv->readyToAnimateQs[thisCoresIdx];
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128 schedSlots = masterEnv->allSchedSlots[thisCoresIdx];
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129
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130 requestHandler = masterEnv->requestHandler;
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131 slaveScheduler = masterEnv->slaveScheduler;
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132 semanticEnv = masterEnv->semanticEnv;
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133
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134 #ifdef DETECT_LOOP_GRAPH
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135 if(numSlotsFilled > 0){
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136 b = new_bulb();
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137 addToDynArray((void*)b,masterEnv->loop_graph_array_info);
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138 set_bulb_core(b,thisCoresIdx);
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139 set_bulb_id(b,masterEnv->loop_counter[thisCoresIdx]++);
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140 }
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141 #endif
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142
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143 //Poll each slot's Done flag
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144 numSlotsFilled = 0;
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145 for( slotIdx = 0; slotIdx < NUM_SCHED_SLOTS; slotIdx++)
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146 {
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147 currSlot = schedSlots[ slotIdx ];
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148
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149 if( currSlot->workIsDone )
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150 {
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151 currSlot->workIsDone = FALSE;
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152 currSlot->needsProcrAssigned = TRUE;
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153
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154 //process requests from slave to master
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155 //====================== MEASUREMENT STUFF ===================
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156 #ifdef MEAS__TIME_PLUGIN
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157 int32 startStamp1, endStamp1;
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158 saveLowTimeStampCountInto( startStamp1 );
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159 #endif
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160 #ifdef MEAS__PERF_COUNTERS
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161 int lastRecordIdx = currSlot->procrAssignedToSlot->counter_history_array_info->numInArray -1;
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162 CounterRecord* lastRecord = currSlot->procrAssignedToSlot->counter_history[lastRecordIdx];
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163 lastRecord->req_core = thisCoresIdx;
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164 saveCyclesAndInstrs(thisCoresIdx,lastRecord->next_task_req_cycles,lastRecord->next_task_req_instrs);
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165 //End of task, start of next task
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166 //print counters from last run
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167 addToDynArray((void*)lastRecord,masterEnv->counter_history_array_info);
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168 print_record_csv_to_file(lastRecord,_VMSMasterEnv->counteroutput);
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169
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170 Dependency* newd = new_dependency(currSlot->procrAssignedToSlot->procrID,lastRecord->task_position,currSlot->procrAssignedToSlot->procrID,lastRecord->task_position + 1);
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171 addToDynArray((void*) newd ,masterEnv->dependenciesInfo);
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172
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173
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174
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175 //print_record_human_readable(lastRecord);
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176 //create new entry in record array
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177 CounterRecord* newRecord = VMS__malloc(sizeof(CounterRecord));
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178 newRecord->req_core = thisCoresIdx;
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179 newRecord->vp_id = currSlot->procrAssignedToSlot->procrID;
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180 newRecord->task_position = lastRecord->task_position + 1;
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181 newRecord->req_cycles = lastRecord->next_task_req_cycles;
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182 newRecord->req_instrs = lastRecord->next_task_req_instrs;
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183 getReturnAddressBeforeLibraryCall(currSlot->procrAssignedToSlot, &(newRecord->addr_of_libcall_for_req));
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184 addToDynArray( (void*) newRecord, currSlot->procrAssignedToSlot->counter_history_array_info);
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185 lastRecord = newRecord;
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186 #endif
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187 //============================================================
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188 (*requestHandler)( currSlot->procrAssignedToSlot, semanticEnv );
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189 //====================== MEASUREMENT STUFF ===================
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190 #ifdef MEAS__TIME_PLUGIN
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191 saveLowTimeStampCountInto( endStamp1 );
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192 addIntervalToHist( startStamp1, endStamp1,
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193 _VMSMasterEnv->reqHdlrLowTimeHist );
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194 addIntervalToHist( startStamp1, endStamp1,
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195 _VMSMasterEnv->reqHdlrHighTimeHist );
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196 #endif
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197 #ifdef MEAS__PERF_COUNTERS
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198 //done with constraints check
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199 saveCyclesAndInstrs(thisCoresIdx,lastRecord->sc_done_cycles,lastRecord->sc_done_instrs);
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200 saveLowTimeStampCountInto(lastRecord->blocked_timestamp);
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201 #endif
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202 //============================================================
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203 }
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204 if( currSlot->needsProcrAssigned )
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205 { //give slot a new virt procr
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206 #ifdef MEAS__PERF_COUNTERS
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207 //start assigner
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208 uint64 tmp_cycles;
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209 uint64 tmp_instrs;
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210 saveCyclesAndInstrs(thisCoresIdx,tmp_cycles,tmp_instrs);
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211 #endif
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212 schedVirtPr =
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213 (*slaveScheduler)( semanticEnv, thisCoresIdx );
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214
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215 if( schedVirtPr != NULL )
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216 { currSlot->procrAssignedToSlot = schedVirtPr;
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217 schedVirtPr->schedSlot = currSlot;
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218 currSlot->needsProcrAssigned = FALSE;
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219 numSlotsFilled += 1;
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220 #ifdef MEAS__PERF_COUNTERS
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221 //end assigner
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222 int lastRecordIdx = currSlot->procrAssignedToSlot->counter_history_array_info->numInArray -1;
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223 CounterRecord* lastRecord = currSlot->procrAssignedToSlot->counter_history[lastRecordIdx];
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224 lastRecord->assigning_core = thisCoresIdx;
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225 lastRecord->start_assign_cycles = tmp_cycles;
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226 lastRecord->start_assign_instrs = tmp_instrs;
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227 saveCyclesAndInstrs(thisCoresIdx,lastRecord->end_assign_cycles,lastRecord->end_assign_instrs);
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228 #endif
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229 writeVMSQ( schedVirtPr, readyToAnimateQ );
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230 }
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231 }
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232 #ifdef DETECT_LOOP_GRAPH
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233 if(!currSlot->needsProcrAssigned) {
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234 int lastRecordIdx = currSlot->procrAssignedToSlot->counter_history_array_info->numInArray -1;
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235 CounterRecord* lastRecord = currSlot->procrAssignedToSlot->counter_history[lastRecordIdx];
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236 set_bulb_member(b,slotIdx,currSlot->procrAssignedToSlot->procrID,lastRecord->task_position);
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237 }
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238 #endif
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239 }
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240
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241
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242 #ifdef USE_WORK_STEALING
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243 //If no slots filled, means no more work, look for work to steal.
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244 if( numSlotsFilled == 0 )
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245 { gateProtected_stealWorkInto( currSlot, readyToAnimateQ, masterPr );
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246 }
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247 #endif
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248
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249
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250 #ifdef MEAS__TIME_MASTER
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251 saveLowTimeStampCountInto( masterPr->endMasterTSCLow );
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252 #endif
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253
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254 masterSwitchToCoreLoop(animatingPr);
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255 flushRegisters();
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256 }//MasterLoop
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257
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258
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259 }
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260
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261
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262
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263 /*This has a race condition -- the coreloops are accessing their own queues
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264 * at the same time that this work-stealer on a different core is trying to
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265 */
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266 void inline
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267 stealWorkInto( SchedSlot *currSlot, VMSQueueStruc *readyToAnimateQ,
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268 VirtProcr *masterPr )
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269 {
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270 VirtProcr *stolenPr;
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271 int32 coreIdx, i;
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272 VMSQueueStruc *currQ;
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273
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274 stolenPr = NULL;
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275 coreIdx = masterPr->coreAnimatedBy;
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276 for( i = 0; i < NUM_CORES -1; i++ )
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277 {
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278 if( coreIdx >= NUM_CORES -1 )
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279 { coreIdx = 0;
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280 }
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281 else
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282 { coreIdx++;
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283 }
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284 currQ = _VMSMasterEnv->readyToAnimateQs[coreIdx];
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285 if( numInVMSQ( currQ ) > 0 )
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286 { stolenPr = readVMSQ (currQ );
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287 break;
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288 }
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289 }
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290
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291 if( stolenPr != NULL )
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292 { currSlot->procrAssignedToSlot = stolenPr;
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293 stolenPr->schedSlot = currSlot;
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294 currSlot->needsProcrAssigned = FALSE;
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295
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296 writeVMSQ( stolenPr, readyToAnimateQ );
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297 }
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298 }
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299
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300 /*This algorithm makes the common case fast. Make the coreloop passive,
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301 * and show its progress. Make the stealer control a gate that coreloop
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302 * has to pass.
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303 *To avoid interference, only one stealer at a time. Use a global
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304 * stealer-lock.
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305 *
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306 *The pattern is based on a gate -- stealer shuts the gate, then monitors
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307 * to be sure any already past make it all the way out, before starting.
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308 *So, have a "progress" measure just before the gate, then have two after it,
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309 * one is in a "waiting room" outside the gate, the other is at the exit.
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310 *Then, the stealer first shuts the gate, then checks the progress measure
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311 * outside it, then looks to see if the progress measure at the exit is the
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312 * same. If yes, it knows the protected area is empty 'cause no other way
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313 * to get in and the last to get in also exited.
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314 *If the progress measure at the exit is not the same, then the stealer goes
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315 * into a loop checking both the waiting-area and the exit progress-measures
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316 * until one of them shows the same as the measure outside the gate. Might
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317 * as well re-read the measure outside the gate each go around, just to be
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318 * sure. It is guaranteed that one of the two will eventually match the one
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319 * outside the gate.
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320 *
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321 *Here's an informal proof of correctness:
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322 *The gate can be closed at any point, and have only four cases:
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323 * 1) coreloop made it past the gate-closing but not yet past the exit
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324 * 2) coreloop made it past the pre-gate progress update but not yet past
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325 * the gate,
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326 * 3) coreloop is right before the pre-gate update
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327 * 4) coreloop is past the exit and far from the pre-gate update.
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328 *
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329 * Covering the cases in reverse order,
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330 * 4) is not a problem -- stealer will read pre-gate progress, see that it
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331 * matches exit progress, and the gate is closed, so stealer can proceed.
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332 * 3) stealer will read pre-gate progress just after coreloop updates it..
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333 * so stealer goes into a loop until the coreloop causes wait-progress
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334 * to match pre-gate progress, so then stealer can proceed
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335 * 2) same as 3..
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336 * 1) stealer reads pre-gate progress, sees that it's different than exit,
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337 * so goes into loop until exit matches pre-gate, now it knows coreloop
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338 * is not in protected and cannot get back in, so can proceed.
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339 *
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340 *Implementation for the stealer:
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341 *
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342 *First, acquire the stealer lock -- only cores with no work to do will
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343 * compete to steal, so not a big performance penalty having only one --
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344 * will rarely have multiple stealers in a system with plenty of work -- and
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345 * in a system with little work, it doesn't matter.
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346 *
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347 *Note, have single-reader, single-writer pattern for all variables used to
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348 * communicate between stealer and victims
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349 *
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350 *So, scan the queues of the core loops, until find non-empty. Each core
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351 * has its own list that it scans. The list goes in order from closest to
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352 * furthest core, so it steals first from close cores. Later can add
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353 * taking info from the app about overlapping footprints, and scan all the
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354 * others then choose work with the most footprint overlap with the contents
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355 * of this core's cache.
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356 *
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357 *Now, have a victim want to take work from. So, shut the gate in that
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358 * coreloop, by setting the "gate closed" var on its stack to TRUE.
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359 *Then, read the core's pre-gate progress and compare to the core's exit
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360 * progress.
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361 *If same, can proceed to take work from the coreloop's queue. When done,
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362 * write FALSE to gate closed var.
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363 *If different, then enter a loop that reads the pre-gate progress, then
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364 * compares to exit progress then to wait progress. When one of two
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365 * matches, proceed. Take work from the coreloop's queue. When done,
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366 * write FALSE to the gate closed var.
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367 *
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368 */
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369 void inline
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370 gateProtected_stealWorkInto( SchedSlot *currSlot,
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371 VMSQueueStruc *myReadyToAnimateQ,
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372 VirtProcr *masterPr )
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373 {
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374 VirtProcr *stolenPr;
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375 int32 coreIdx, i, haveAVictim, gotLock;
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376 VMSQueueStruc *victimsQ;
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377
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378 volatile GateStruc *vicGate;
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379 int32 coreMightBeInProtected;
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380
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381
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382
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383 //see if any other cores have work available to steal
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384 haveAVictim = FALSE;
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385 coreIdx = masterPr->coreAnimatedBy;
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386 for( i = 0; i < NUM_CORES -1; i++ )
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387 {
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388 if( coreIdx >= NUM_CORES -1 )
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389 { coreIdx = 0;
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390 }
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391 else
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392 { coreIdx++;
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393 }
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394 victimsQ = _VMSMasterEnv->readyToAnimateQs[coreIdx];
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395 if( numInVMSQ( victimsQ ) > 0 )
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396 { haveAVictim = TRUE;
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397 vicGate = _VMSMasterEnv->workStealingGates[ coreIdx ];
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398 break;
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399 }
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400 }
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401 if( !haveAVictim ) return; //no work to steal, exit
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402
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403 //have a victim core, now get the stealer-lock
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404 gotLock =__sync_bool_compare_and_swap( &(_VMSMasterEnv->workStealingLock),
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405 UNLOCKED, LOCKED );
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406 if( !gotLock ) return; //go back to core loop, which will re-start master
|
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407
|
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408
|
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409 //====== Start Gate-protection =======
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410 vicGate->gateClosed = TRUE;
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411 coreMightBeInProtected= vicGate->preGateProgress != vicGate->exitProgress;
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|
412 while( coreMightBeInProtected )
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|
413 { //wait until sure
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|
414 if( vicGate->preGateProgress == vicGate->waitProgress )
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|
415 coreMightBeInProtected = FALSE;
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|
416 if( vicGate->preGateProgress == vicGate->exitProgress )
|
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|
417 coreMightBeInProtected = FALSE;
|
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|
418 }
|
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|
419
|
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|
420 stolenPr = readVMSQ ( victimsQ );
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|
421
|
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|
422 vicGate->gateClosed = FALSE;
|
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|
423 //======= End Gate-protection =======
|
|
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|
424
|
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|
425
|
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|
426 if( stolenPr != NULL ) //victim could have been in protected and taken
|
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|
427 { currSlot->procrAssignedToSlot = stolenPr;
|
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|
428 stolenPr->schedSlot = currSlot;
|
|
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|
429 currSlot->needsProcrAssigned = FALSE;
|
|
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|
430
|
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|
431 writeVMSQ( stolenPr, myReadyToAnimateQ );
|
|
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|
432 }
|
|
Me@55
|
433
|
|
Me@55
|
434 //unlock the work stealing lock
|
|
Me@55
|
435 _VMSMasterEnv->workStealingLock = UNLOCKED;
|
|
Me@55
|
436 }
|