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1 /*
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2 * Copyright 2010 OpenSourceStewardshipFoundation
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3 *
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4 * Licensed under BSD
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5 */
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6
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7
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8
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9 #include <stdio.h>
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10 #include <stddef.h>
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11
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12 #include "VMS.h"
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13
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14
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15
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16 /*This code is animated by the virtual Master processor.
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17 *
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18 *Polls each sched slot exactly once, hands any requests made by a newly
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19 * done slave to the "request handler" plug-in function
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20 *
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21 *Any slots that need a virt procr assigned are given to the "schedule"
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22 * plug-in function, which tries to assign a virt procr (slave) to it.
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23 *
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24 *When all slots needing a processor have been given to the schedule plug-in,
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25 * a fraction of the procrs successfully scheduled are put into the
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26 * work queue, then a continuation of this function is put in, then the rest
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27 * of the virt procrs that were successfully scheduled.
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28 *
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29 *The first thing the continuation does is busy-wait until the previous
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30 * animation completes. This is because an (unlikely) continuation may
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31 * sneak through queue before previous continuation is done putting second
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32 * part of scheduled slaves in, which is the only race condition.
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33 *
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34 */
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35
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36 /*May 29, 2010 -- birth a Master during init so that first core loop to
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37 * start running gets it and does all the stuff for a newly born --
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38 * from then on, will be doing continuation, but do suspension self
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39 * directly at end of master loop
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40 *So VMS__init just births the master virtual processor same way it births
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41 * all the others -- then does any extra setup needed and puts it into the
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42 * work queue.
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43 *However means have to make masterEnv a global static volatile the same way
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44 * did with readyToAnimateQ in core loop. -- for performance, put the
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45 * jump to the core loop directly in here, and have it directly jump back.
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46 *
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47 *
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48 *Aug 18, 2010 -- Going to a separate MasterVP for each core, to see if this
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49 * avoids the suspected bug in the system stack that causes bizarre faults
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50 * at random places in the system code.
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51 *
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52 *So, this function is coupled to each of the MasterVPs, -- meaning this
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53 * function can't rely on a particular stack and frame -- each MasterVP that
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54 * animates this function has a different one.
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55 *
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56 *At this point, the masterLoop does not write itself into the queue anymore,
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57 * instead, the coreLoop acquires the masterLock when it has nothing to
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58 * animate, and then animates its own masterLoop. However, still try to put
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59 * several AppVPs into the queue to amortize the startup cost of switching
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60 * to the MasterVP. Note, don't have to worry about latency of requests much
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61 * because most requests generate work for same core -- only latency issue
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62 * is case when other cores starved and one core's requests generate work
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63 * for them -- so keep max in queue to 3 or 4..
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64 */
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65 void masterLoop( void *initData, VirtProcr *animatingPr )
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66 {
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67 int slotIdx;
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68 VirtProcr *schedVirtPr;
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69 SchedSlot *currSlot, **schedSlots;
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70 MasterEnv *masterEnv;
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71 VMSQueueStruc *readyToAnimateQ;
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72
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73 SlaveScheduler slaveScheduler;
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74 RequestHandler requestHandler;
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75 void *semanticEnv;
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76
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77 int thisCoresIdx;
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78 VirtProcr *masterPr;
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79 volatile VirtProcr *volatileMasterPr;
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80
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81 volatileMasterPr = animatingPr;
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82 masterPr = volatileMasterPr; //used to force re-define after jmp
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83
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84 //First animation of each MasterVP will in turn animate this part
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85 // of setup code.. (VP creator sets up the stack as if this function
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86 // was called normally, but actually get here by jmp)
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87 //So, setup values about stack ptr, jmp pt and all that
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88 masterPr->nextInstrPt = &&masterLoopStartPt;
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89
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90
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91 //Note, got rid of writing the stack and frame ptr up here, because
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92 // only one
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93 // core can ever animate a given MasterVP, so don't need to communicate
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94 // new frame and stack ptr to the MasterVP storage before a second
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95 // version of that MasterVP can get animated on a different core.
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96 //Also got rid of the busy-wait.
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97
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98
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99 masterLoopStartPt:
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100 //============================= MEASUREMENT STUFF ========================
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101 #ifdef MEAS__TIME_MASTER
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102 //Total Master time includes one coreloop time -- just assume the core
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103 // loop time is same for Master as for AppVPs, even though it will be
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104 // smaller due to high predictability of the fixed jmp.
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105 saveLowTimeStampCountInto( masterPr->startMasterTSCLow );
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106 #endif
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107 //========================================================================
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108
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109 masterEnv = _VMSMasterEnv;
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110
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111 //TODO: check that compiles so that always re-define from frame-storage
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112 masterPr = volatileMasterPr; //just to make sure after jmp
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113 thisCoresIdx = masterPr->coreAnimatedBy;
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114 readyToAnimateQ = masterEnv->readyToAnimateQs[thisCoresIdx];
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115 schedSlots = masterEnv->allSchedSlots[thisCoresIdx];
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116
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117 requestHandler = masterEnv->requestHandler;
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118 slaveScheduler = masterEnv->slaveScheduler;
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119 semanticEnv = masterEnv->semanticEnv;
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120
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121
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122 //Poll each slot's Done flag
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123 for( slotIdx = 0; slotIdx < NUM_SCHED_SLOTS; slotIdx++)
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124 {
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125 currSlot = schedSlots[ slotIdx ];
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126
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127 if( currSlot->workIsDone )
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128 {
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129 currSlot->workIsDone = FALSE;
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130 currSlot->needsProcrAssigned = TRUE;
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131
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132 //process requests from slave to master
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133 (*requestHandler)( currSlot->procrAssignedToSlot, semanticEnv );
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134 }
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135 if( currSlot->needsProcrAssigned )
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136 { //give slot a new virt procr
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137 schedVirtPr =
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138 (*slaveScheduler)( semanticEnv, thisCoresIdx );
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139
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140 if( schedVirtPr != NULL )
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141 { currSlot->procrAssignedToSlot = schedVirtPr;
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142 schedVirtPr->schedSlot = currSlot;
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143 currSlot->needsProcrAssigned = FALSE;
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144
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145 writeSRSWQ( schedVirtPr, readyToAnimateQ );
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146 }
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147 }
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148 }
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149
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150
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151 //Save stack ptr and frame, restore CoreLoop's stack and frame,
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152 // and clear the MasterLock
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153 //TODO: cafefully verify don't need to force saving anything to stack
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154 // before jumping back to core loop.
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155 void *stackPtrAddr, *framePtrAddr, *masterLockAddr;
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156 void *jmpPt, *coreLoopFramePtr, *coreLoopStackPtr;
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157
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158 stackPtrAddr = &(masterPr->stackPtr);
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159 framePtrAddr = &(masterPr->framePtr);
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160 masterLockAddr = &(_VMSMasterEnv->masterLock);
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161
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162 jmpPt = _VMSMasterEnv->coreLoopStartPt;
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163 coreLoopFramePtr = masterPr->coreLoopFramePtr;//need this only
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164 coreLoopStackPtr = masterPr->coreLoopStackPtr;//shouldn't need -- safety
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165
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166 #ifdef MEAS__TIME_MASTER
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167 saveLowTimeStampCountInto( masterPr->endMasterTSCLow );
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168 #endif
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169
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170 asm volatile("movl %0, %%eax; \
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171 movl %%esp, (%%eax); \
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172 movl %1, %%eax; \
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173 movl %%ebp, (%%eax); \
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174 movl %2, %%ebx; \
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175 movl %3, %%eax; \
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176 movl %4, %%esp; \
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177 movl %5, %%ebp; \
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178 movl $0x0, (%%ebx); \
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179 jmp %%eax;" \
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180 /* outputs */ : "=g" (stackPtrAddr), "=g" (framePtrAddr), \
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181 "=g"(masterLockAddr) \
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182 /* inputs */ : "g" (jmpPt), "g"(coreLoopStackPtr), "g"(coreLoopFramePtr)\
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183 /* clobber */ : "memory", "%eax", "%ebx", "%ecx", "%edx", "%edi", "%esi" \
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184 );//can probably make clobber list empty -- but safe for now
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185 }
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186
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