annotate VMS.c @ 29:0e008278fe3c

Works Sequentially -- took out all threads and debugged -- works
author Me
date Wed, 28 Jul 2010 13:12:10 -0700
parents 8b9e4c333fe6
children c8823e0bb2b4
rev   line source
Me@0 1 /*
Me@0 2 * Copyright 2010 OpenSourceCodeStewardshipFoundation
Me@0 3 *
Me@0 4 * Licensed under BSD
Me@0 5 */
Me@0 6
Me@0 7 #include <stdio.h>
Me@0 8 #include <stdlib.h>
Me@0 9 #include <malloc.h>
Me@0 10
Me@0 11 #include "VMS.h"
Me@0 12 #include "Queue_impl/BlockingQueue.h"
Me@0 13
Me@0 14
Me@26 15 #define thdAttrs NULL
Me@26 16
Me@22 17 //===========================================================================
Me@22 18 void
Me@22 19 shutdownFn( void *dummy, VirtProcr *dummy2 );
Me@22 20
Me@22 21 void
Me@22 22 create_sched_slots( MasterEnv *masterEnv );
Me@22 23
Me@28 24 void
Me@28 25 create_masterEnv();
Me@28 26
Me@28 27 void
Me@28 28 create_the_coreLoop_OS_threads();
Me@28 29
Me@26 30 pthread_mutex_t suspendLock = PTHREAD_MUTEX_INITIALIZER;
Me@26 31 pthread_cond_t suspend_cond = PTHREAD_COND_INITIALIZER;
Me@26 32
Me@22 33 //===========================================================================
Me@22 34
Me@0 35 /*Setup has two phases:
Me@0 36 * 1) Semantic layer first calls init_VMS, which creates masterEnv, and puts
Me@8 37 * the master virt procr into the work-queue, ready for first "call"
Me@8 38 * 2) Semantic layer then does its own init, which creates the seed virt
Me@8 39 * procr inside the semantic layer, ready to schedule it when
Me@0 40 * asked by the first run of the masterLoop.
Me@0 41 *
Me@0 42 *This part is bit weird because VMS really wants to be "always there", and
Me@0 43 * have applications attach and detach.. for now, this VMS is part of
Me@0 44 * the app, so the VMS system starts up as part of running the app.
Me@0 45 *
Me@8 46 *The semantic layer is isolated from the VMS internals by making the
Me@8 47 * semantic layer do setup to a state that it's ready with its
Me@8 48 * initial virt procrs, ready to schedule them to slots when the masterLoop
Me@0 49 * asks. Without this pattern, the semantic layer's setup would
Me@8 50 * have to modify slots directly to assign the initial virt-procrs, and put
Me@0 51 * them into the workQ itself, breaking the isolation completely.
Me@0 52 *
Me@0 53 *
Me@8 54 *The semantic layer creates the initial virt procr(s), and adds its
Me@8 55 * own environment to masterEnv, and fills in the pointers to
Me@0 56 * the requestHandler and slaveScheduler plug-in functions
Me@8 57 */
Me@8 58
Me@8 59 /*This allocates VMS data structures, populates the master VMSProc,
Me@0 60 * and master environment, and returns the master environment to the semantic
Me@0 61 * layer.
Me@0 62 */
Me@8 63 void
Me@8 64 VMS__init()
Me@28 65 {
Me@28 66 create_masterEnv();
Me@28 67 create_the_coreLoop_OS_threads();
Me@28 68 }
Me@28 69
Me@28 70 /*To initialize the sequential version, just don't create the threads
Me@28 71 */
Me@28 72 void
Me@28 73 VMS__init_Seq()
Me@28 74 {
Me@28 75 create_masterEnv();
Me@28 76 }
Me@28 77
Me@28 78 void
Me@28 79 create_masterEnv()
Me@1 80 { MasterEnv *masterEnv;
Me@26 81 VMSQueueStruc *workQ;
Me@1 82
Me@0 83 //Make the central work-queue
Me@26 84 _VMSWorkQ = makeVMSQ();
Me@1 85 workQ = _VMSWorkQ;
Me@0 86
Me@1 87 _VMSMasterEnv = malloc( sizeof(MasterEnv) );
Me@1 88 masterEnv = _VMSMasterEnv;
Me@0 89
Me@8 90 //create the master virtual processor
Me@8 91 masterEnv->masterVirtPr = VMS__create_procr( &masterLoop, masterEnv );
Me@0 92
Me@1 93 create_sched_slots( masterEnv );
Me@0 94
Me@24 95 masterEnv->stillRunning = FALSE;
Me@26 96 masterEnv->numToPrecede = NUM_CORES;
Me@28 97
Me@1 98 //First core loop to start up gets this, which will schedule seed Pr
Me@1 99 //TODO: debug: check address of masterVirtPr
Me@26 100 writeVMSQ( masterEnv->masterVirtPr, workQ );
Me@12 101
Me@28 102 numProcrsCreated = 1; //global counter for debugging
Me@0 103 }
Me@0 104
Me@0 105 void
Me@1 106 create_sched_slots( MasterEnv *masterEnv )
Me@8 107 { SchedSlot **schedSlots, **filledSlots;
Me@0 108 int i;
Me@0 109
Me@8 110 schedSlots = malloc( NUM_SCHED_SLOTS * sizeof(SchedSlot *) );
Me@8 111 filledSlots = malloc( NUM_SCHED_SLOTS * sizeof(SchedSlot *) );
Me@8 112 masterEnv->schedSlots = schedSlots;
Me@8 113 masterEnv->filledSlots = filledSlots;
Me@8 114
Me@1 115 for( i = 0; i < NUM_SCHED_SLOTS; i++ )
Me@0 116 {
Me@8 117 schedSlots[i] = malloc( sizeof(SchedSlot) );
Me@8 118
Me@1 119 //Set state to mean "handling requests done, slot needs filling"
Me@8 120 schedSlots[i]->workIsDone = FALSE;
Me@8 121 schedSlots[i]->needsProcrAssigned = TRUE;
Me@0 122 }
Me@0 123 }
Me@0 124
Me@8 125
Me@28 126 void
Me@28 127 create_the_coreLoop_OS_threads()
Me@28 128 {
Me@28 129 //========================================================================
Me@28 130 // Create the Threads
Me@28 131 int coreIdx, retCode;
Me@28 132
Me@28 133 //Need the threads to be created suspended, and wait for a signal
Me@28 134 // before proceeding -- gives time after creating to initialize other
Me@28 135 // stuff before the coreLoops set off.
Me@28 136 _VMSMasterEnv->setupComplete = 0;
Me@28 137
Me@28 138 //Make the threads that animate the core loops
Me@28 139 for( coreIdx=0; coreIdx < NUM_CORES; coreIdx++ )
Me@28 140 { coreLoopThdParams[coreIdx] = malloc( sizeof(ThdParams) );
Me@28 141 coreLoopThdParams[coreIdx]->coreNum = coreIdx;
Me@28 142
Me@28 143 retCode =
Me@28 144 pthread_create( &(coreLoopThdHandles[coreIdx]),
Me@28 145 thdAttrs,
Me@28 146 &coreLoop,
Me@28 147 (void *)(coreLoopThdParams[coreIdx]) );
Me@28 148 if(retCode){printf("ERROR creating thread: %d\n", retCode); exit(0);}
Me@28 149 }
Me@28 150 }
Me@28 151
Me@0 152 /*Semantic layer calls this when it want the system to start running..
Me@0 153 *
Me@24 154 *This starts the core loops running then waits for them to exit.
Me@0 155 */
Me@12 156 void
Me@24 157 VMS__start_the_work_then_wait_until_done()
Me@12 158 { int coreIdx;
Me@24 159 //Start the core loops running
Me@24 160 //===========================================================================
Me@25 161 TSCount startCount, endCount;
Me@24 162 unsigned long long count = 0, freq = 0;
Me@25 163 double runTime;
Me@0 164
Me@25 165 startCount = getTSCount();
Me@25 166
Me@25 167 //tell the core loop threads that setup is complete
Me@25 168 //get lock, to lock out any threads still starting up -- they'll see
Me@25 169 // that setupComplete is true before entering while loop, and so never
Me@25 170 // wait on the condition
Me@26 171 pthread_mutex_lock( &suspendLock );
Me@25 172 _VMSMasterEnv->setupComplete = 1;
Me@26 173 pthread_mutex_unlock( &suspendLock );
Me@26 174 pthread_cond_broadcast( &suspend_cond );
Me@25 175
Me@25 176
Me@24 177 //wait for all to complete
Me@8 178 for( coreIdx=0; coreIdx < NUM_CORES; coreIdx++ )
Me@8 179 {
Me@25 180 pthread_join( coreLoopThdHandles[coreIdx], NULL );
Me@24 181 }
Me@25 182
Me@24 183 //NOTE: do not clean up VMS env here -- semantic layer has to have
Me@24 184 // a chance to clean up its environment first, then do a call to free
Me@24 185 // the Master env and rest of VMS locations
Me@24 186
Me@24 187
Me@25 188 endCount = getTSCount();
Me@25 189 count = endCount - startCount;
Me@24 190
Me@25 191 runTime = (double)count / (double)TSCOUNT_FREQ;
Me@25 192
Me@25 193 printf("\n Time startup to shutdown: %f\n", runTime); fflush( stdin );
Me@8 194 }
Me@0 195
Me@28 196 /*Only difference between version with an OS thread pinned to each core and
Me@28 197 * the sequential version of VMS is VMS__init_Seq, this, and coreLoop_Seq.
Me@28 198 */
Me@28 199 void
Me@28 200 VMS__start_the_work_then_wait_until_done_Seq()
Me@28 201 {
Me@28 202 //Instead of un-suspending threads, just call the one and only
Me@28 203 // core loop (sequential version), in the main thread.
Me@28 204 coreLoop_Seq( NULL );
Me@28 205
Me@28 206 }
Me@28 207
Me@0 208
Me@0 209
Me@8 210 /*Create stack, then create __cdecl structure on it and put initialData and
Me@8 211 * pointer to the new structure instance into the parameter positions on
Me@8 212 * the stack
Me@8 213 *Then put function pointer into nextInstrPt -- the stack is setup in std
Me@8 214 * call structure, so jumping to function ptr is same as a GCC generated
Me@8 215 * function call
Me@8 216 *No need to save registers on old stack frame, because there's no old
Me@8 217 * animator state to return to --
Me@8 218 *
Me@8 219 */
Me@8 220 VirtProcr *
Me@8 221 VMS__create_procr( VirtProcrFnPtr fnPtr, void *initialData )
Me@8 222 { VirtProcr *newPr;
Me@8 223 char *stackLocs, *stackPtr;
Me@8 224
Me@8 225 newPr = malloc( sizeof(VirtProcr) );
Me@12 226 newPr->procrID = numProcrsCreated++;
Me@8 227 newPr->nextInstrPt = fnPtr;
Me@8 228 newPr->initialData = initialData;
Me@8 229
Me@14 230 //fnPtr takes two params -- void *initData & void *animProcr
Me@8 231 //alloc stack locations, make stackPtr be the highest addr minus room
Me@14 232 // for 2 params + return addr. Return addr (NULL) is in loc pointed to
Me@14 233 // by stackPtr, initData at stackPtr + 4 bytes, animatingPr just above
Me@22 234 stackLocs = malloc( VIRT_PROCR_STACK_SIZE );
Me@26 235 if(stackLocs == 0)
Me@26 236 {perror("malloc stack"); exit(1);}
Me@22 237 newPr->startOfStack = stackLocs;
Me@22 238 stackPtr = ( (char *)stackLocs + VIRT_PROCR_STACK_SIZE - 0x10 );
Me@8 239 //setup __cdecl on stack -- coreloop will switch to stackPtr before jmp
Me@22 240 *( (int *)stackPtr + 2 ) = (int) newPr; //rightmost param -- 32bit pointer
Me@14 241 *( (int *)stackPtr + 1 ) = (int) initialData; //next param to left
Me@8 242 newPr->stackPtr = stackPtr; //core loop will switch to this, then
Me@8 243 newPr->framePtr = stackPtr; //suspend loop will save new stack & frame ptr
Me@8 244
Me@8 245 return newPr;
Me@8 246 }
Me@8 247
Me@8 248
Me@26 249 /*there is a label inside this function -- save the addr of this label in
Me@0 250 * the callingPr struc, as the pick-up point from which to start the next
Me@0 251 * work-unit for that procr. If turns out have to save registers, then
Me@0 252 * save them in the procr struc too. Then do assembly jump to the CoreLoop's
Me@0 253 * "done with work-unit" label. The procr struc is in the request in the
Me@0 254 * slave that animated the just-ended work-unit, so all the state is saved
Me@0 255 * there, and will get passed along, inside the request handler, to the
Me@0 256 * next work-unit for that procr.
Me@0 257 */
Me@8 258 void
Me@22 259 VMS__suspend_procr( VirtProcr *callingPr )
Me@14 260 { void *jmpPt, *stackPtrAddr, *framePtrAddr, *coreLoopStackPtr;
Me@14 261 void *coreLoopFramePtr;
Me@0 262
Me@14 263 //The request to master will cause this suspended virt procr to get
Me@14 264 // scheduled again at some future point -- to resume, core loop jumps
Me@14 265 // to the resume point (below), which causes restore of saved regs and
Me@14 266 // "return" from this call.
Me@1 267 callingPr->nextInstrPt = &&ResumePt;
Me@1 268
Me@1 269 //return ownership of the virt procr and sched slot to Master virt pr
Me@1 270 callingPr->schedSlot->workIsDone = TRUE;
Me@14 271 // coreIdx = callingPr->coreAnimatedBy;
Me@1 272
Me@18 273 stackPtrAddr = &(callingPr->stackPtr);
Me@18 274 framePtrAddr = &(callingPr->framePtr);
Me@26 275
Me@14 276 jmpPt = callingPr->coreLoopStartPt;
Me@14 277 coreLoopFramePtr = callingPr->coreLoopFramePtr;//need this only
Me@18 278 coreLoopStackPtr = callingPr->coreLoopStackPtr;//shouldn't need -- safety
Me@1 279
Me@26 280 //Eclipse's compilation sequence complains -- so break into two
Me@26 281 // separate in-line assembly pieces
Me@26 282 //Save the virt procr's stack and frame ptrs,
Me@18 283 asm volatile("movl %0, %%eax; \
Me@18 284 movl %%esp, (%%eax); \
Me@18 285 movl %1, %%eax; \
Me@26 286 movl %%ebp, (%%eax) "\
Me@26 287 /* outputs */ : "=g" (stackPtrAddr), "=g" (framePtrAddr) \
Me@26 288 /* inputs */ : \
Me@26 289 /* clobber */ : "%eax" \
Me@26 290 );
Me@26 291
Me@26 292 //restore coreloop's frame ptr, then jump back to "start" of core loop
Me@26 293 //Note, GCC compiles to assembly that saves esp and ebp in the stack
Me@26 294 // frame -- so have to explicitly do assembly that saves to memory
Me@26 295 asm volatile("movl %0, %%eax; \
Me@26 296 movl %1, %%esp; \
Me@26 297 movl %2, %%ebp; \
Me@18 298 jmp %%eax " \
Me@26 299 /* outputs */ : \
Me@26 300 /* inputs */ : "m" (jmpPt), "m"(coreLoopStackPtr), "m"(coreLoopFramePtr)\
Me@18 301 /* clobber */ : "memory", "%eax", "%ebx", "%ecx", "%edx", "%edi","%esi" \
Me@12 302 ); //list everything as clobbered to force GCC to save all
Me@12 303 // live vars that are in regs on stack before this
Me@12 304 // assembly, so that stack pointer is correct, before jmp
Me@1 305
Me@1 306 ResumePt:
Me@0 307 return;
Me@0 308 }
Me@0 309
Me@22 310
Me@22 311
Me@22 312 /*This is equivalent to "jump back to core loop" -- it's mainly only used
Me@22 313 * just after adding dissipate request to a processor -- so the semantic
Me@22 314 * layer is the only place it will be seen and/or used.
Me@22 315 *
Me@22 316 *It does almost the same thing as suspend, except don't need to save the
Me@22 317 * stack nor set the nextInstrPt
Me@22 318 *
Me@22 319 *As of June 30, 2010 just implementing as a call to suspend -- just sugar
Me@22 320 */
Me@8 321 void
Me@22 322 VMS__return_from_fn( VirtProcr *animatingPr )
Me@8 323 {
Me@22 324 VMS__suspend_procr( animatingPr );
Me@1 325 }
Me@1 326
Me@22 327
Me@22 328 /*Not sure yet the form going to put "dissipate" in, so this is the third
Me@22 329 * possibility -- the semantic layer can just make a macro that looks like
Me@22 330 * a call to its name, then expands to a call to this.
Me@8 331 *
Me@22 332 *As of June 30, 2010 this looks like the top choice..
Me@8 333 *
Me@22 334 *This adds a request to dissipate, then suspends the processor so that the
Me@22 335 * request handler will receive the request. The request handler is what
Me@22 336 * does the work of freeing memory and removing the processor from the
Me@22 337 * semantic environment's data structures.
Me@22 338 *The request handler also is what figures out when to shutdown the VMS
Me@22 339 * system -- which causes all the core loop threads to die, and returns from
Me@22 340 * the call that started up VMS to perform the work.
Me@22 341 *
Me@22 342 *This form is a bit misleading to understand if one is trying to figure out
Me@22 343 * how VMS works -- it looks like a normal function call, but inside it
Me@22 344 * sends a request to the request handler and suspends the processor, which
Me@22 345 * jumps out of the VMS__dissipate_procr function, and out of all nestings
Me@22 346 * above it, transferring the work of dissipating to the request handler,
Me@22 347 * which then does the actual work -- causing the processor that animated
Me@22 348 * the call of this function to disappear and the "hanging" state of this
Me@22 349 * function to just poof into thin air -- the virtual processor's trace
Me@22 350 * never returns from this call, but instead the virtual processor's trace
Me@22 351 * gets suspended in this call and all the virt processor's state disap-
Me@22 352 * pears -- making that suspend the last thing in the virt procr's trace.
Me@8 353 */
Me@8 354 void
Me@22 355 VMS__dissipate_procr( VirtProcr *procrToDissipate )
Me@22 356 { VMSReqst *req;
Me@22 357
Me@22 358 req = malloc( sizeof(VMSReqst) );
Me@22 359 // req->virtProcrFrom = callingPr;
Me@22 360 req->reqType = dissipate;
Me@22 361 req->nextReqst = procrToDissipate->requests;
Me@22 362 procrToDissipate->requests = req;
Me@22 363
Me@22 364 VMS__suspend_procr( procrToDissipate );
Me@22 365 }
Me@22 366
Me@22 367
Me@22 368 /*This inserts the semantic-layer's request data into standard VMS carrier
Me@22 369 */
Me@22 370 inline void
Me@24 371 VMS__add_sem_request( void *semReqData, VirtProcr *callingPr )
Me@22 372 { VMSReqst *req;
Me@22 373
Me@22 374 req = malloc( sizeof(VMSReqst) );
Me@22 375 // req->virtProcrFrom = callingPr;
Me@22 376 req->reqType = semantic;
Me@22 377 req->semReqData = semReqData;
Me@22 378 req->nextReqst = callingPr->requests;
Me@22 379 callingPr->requests = req;
Me@22 380 }
Me@22 381
Me@22 382
Me@22 383
Me@22 384 //TODO: add a semantic-layer supplied "freer" for the semantic-data portion
Me@22 385 // of a request -- IE call with both a virt procr and a fn-ptr to request
Me@22 386 // freer (or maybe put request freer as a field in virt procr?)
Me@22 387 void
Me@22 388 VMS__remove_and_free_top_request( VirtProcr *procrWithReq )
Me@22 389 { VMSReqst *req;
Me@22 390
Me@22 391 req = procrWithReq->requests;
Me@29 392 if( req == NULL ) return;
Me@22 393 procrWithReq->requests = procrWithReq->requests->nextReqst;
Me@29 394 VMS__free_request( req );
Me@22 395 }
Me@22 396
Me@24 397
Me@24 398 //TODO: add a semantic-layer supplied "freer" for the semantic-data portion
Me@24 399 // of a request -- IE call with both a virt procr and a fn-ptr to request
Me@24 400 // freer (also maybe put sem request freer as a field in virt procr?)
Me@26 401 //VMSHW relies right now on this only freeing VMS layer of request -- the
Me@26 402 // semantic portion of request is alloc'd and freed by request handler
Me@22 403 void
Me@24 404 VMS__free_request( VMSReqst *req )
Me@24 405 {
Me@24 406 free( req );
Me@24 407 }
Me@24 408
Me@24 409 VMSReqst *
Me@24 410 VMS__take_top_request_from( VirtProcr *procrWithReq )
Me@24 411 { VMSReqst *req;
Me@24 412
Me@24 413 req = procrWithReq->requests;
Me@24 414 if( req == NULL ) return req;
Me@24 415
Me@24 416 procrWithReq->requests = procrWithReq->requests->nextReqst;
Me@24 417 return req;
Me@24 418 }
Me@24 419
Me@24 420 inline int
Me@24 421 VMS__isSemanticReqst( VMSReqst *req )
Me@22 422 {
Me@24 423 return ( req->reqType == semantic );
Me@24 424 }
Me@22 425
Me@24 426
Me@24 427 inline void *
Me@24 428 VMS__take_sem_reqst_from( VMSReqst *req )
Me@24 429 {
Me@24 430 return req->semReqData;
Me@24 431 }
Me@24 432
Me@24 433 inline int
Me@24 434 VMS__isDissipateReqst( VMSReqst *req )
Me@24 435 {
Me@24 436 return ( req->reqType == dissipate );
Me@24 437 }
Me@24 438
Me@24 439 inline int
Me@24 440 VMS__isCreateReqst( VMSReqst *req )
Me@24 441 {
Me@24 442 return ( req->reqType == regCreated );
Me@24 443 }
Me@24 444
Me@24 445 void
Me@24 446 VMS__send_register_new_procr_request(VirtProcr *newPr, VirtProcr *reqstingPr)
Me@24 447 { VMSReqst *req;
Me@24 448
Me@24 449 req = malloc( sizeof(VMSReqst) );
Me@24 450 req->reqType = regCreated;
Me@24 451 req->semReqData = newPr;
Me@24 452 req->nextReqst = reqstingPr->requests;
Me@24 453 reqstingPr->requests = req;
Me@24 454
Me@24 455 VMS__suspend_procr( reqstingPr );
Me@22 456 }
Me@22 457
Me@22 458
Me@22 459
Me@24 460 /*This must be called by the request handler plugin -- it cannot be called
Me@24 461 * from the semantic library "dissipate processor" function -- instead, the
Me@24 462 * semantic layer has to generate a request for the plug-in to call this
Me@24 463 * function.
Me@24 464 *The reason is that this frees the virtual processor's stack -- which is
Me@24 465 * still in use inside semantic library calls!
Me@24 466 *
Me@24 467 *This frees or recycles all the state owned by and comprising the VMS
Me@24 468 * portion of the animating virtual procr. The request handler must first
Me@24 469 * free any semantic data created for the processor that didn't use the
Me@24 470 * VMS_malloc mechanism. Then it calls this, which first asks the malloc
Me@24 471 * system to disown any state that did use VMS_malloc, and then frees the
Me@24 472 * statck and the processor-struct itself.
Me@24 473 *If the dissipated processor is the sole (remaining) owner of VMS__malloc'd
Me@24 474 * state, then that state gets freed (or sent to recycling) as a side-effect
Me@24 475 * of dis-owning it.
Me@24 476 */
Me@24 477 void
Me@29 478 VMS__handle_dissipate_reqst( VirtProcr *animatingPr )
Me@24 479 {
Me@24 480 //dis-own all locations owned by this processor, causing to be freed
Me@24 481 // any locations that it is (was) sole owner of
Me@29 482 //TODO: implement VMS__malloc system, including "give up ownership"
Me@24 483
Me@24 484 //The dissipate request might still be attached, so remove and free it
Me@24 485 VMS__remove_and_free_top_request( animatingPr );
Me@24 486
Me@24 487 //NOTE: initialData was given to the processor, so should either have
Me@24 488 // been alloc'd with VMS__malloc, or freed by the level above animPr.
Me@24 489 //So, all that's left to free here is the stack and the VirtProcr struc
Me@24 490 // itself
Me@24 491 free( animatingPr->startOfStack );
Me@24 492 free( animatingPr );
Me@24 493 }
Me@24 494
Me@24 495
Me@29 496 //TODO: re-architect so that have clean separation between request handler
Me@29 497 // and master loop, for dissipate, create, shutdown, and other non-semantic
Me@29 498 // requests. Issue is chain: one removes requests from AppVP, one dispatches
Me@29 499 // on type of request, and one handles each type.. but some types require
Me@29 500 // action from both request handler and master loop -- maybe just give the
Me@29 501 // request handler calls like: VMS__handle_X_request_type
Me@24 502
Me@29 503 void
Me@29 504 endOSThreadFn( void *initData, VirtProcr *animatingPr );
Me@29 505
Me@29 506 /*This is called by the semantic layer's request handler when it decides its
Me@29 507 * time to shut down the VMS system. Calling this causes the core loop OS
Me@29 508 * threads to exit, which unblocks the entry-point function that started up
Me@29 509 * VMS, and allows it to grab the result and return to the original single-
Me@29 510 * threaded application.
Me@22 511 *
Me@29 512 *The _VMSMasterEnv is needed by this shut down function, so the create-seed-
Me@29 513 * and-wait function has to free a bunch of stuff after it detects the
Me@29 514 * threads have all died: the masterEnv, the thread-related locations,
Me@29 515 * masterVP any AppVPs that might still be allocated and sitting in the
Me@29 516 * semantic environment, or have been orphaned in the _VMSWorkQ.
Me@29 517 *
Me@29 518 *NOTE: the semantic plug-in is expected to use VMS__malloc_to to get all the
Me@29 519 * locations it needs, and give ownership to masterVP. Then, they will be
Me@29 520 * automatically freed when the masterVP is dissipated. (This happens after
Me@29 521 * the core loop threads have all exited)
Me@22 522 *
Me@29 523 *In here,create one core-loop shut-down processor for each core loop and put
Me@29 524 * them all directly into the workQ.
Me@29 525 *Note, this function can ONLY be called after the semantic environment no
Me@29 526 * longer cares if AppVPs get animated after the point this is called. In
Me@29 527 * other words, this can be used as an abort, or else it should only be
Me@29 528 * called when all AppVPs have finished dissipate requests -- only at that
Me@29 529 * point is it sure that all results have completed.
Me@22 530 */
Me@22 531 void
Me@29 532 VMS__handle_shutdown_reqst( void *dummy, VirtProcr *animatingPr )
Me@8 533 { int coreIdx;
Me@14 534 VirtProcr *shutDownPr;
Me@26 535 VMSQueueStruc *workQ = _VMSWorkQ;
Me@22 536
Me@29 537 //create the shutdown processors, one for each core loop -- put them
Me@29 538 // directly into _VMSWorkQ -- each core will die when gets one, so
Me@29 539 // the system distributes them evenly itself.
Me@8 540 for( coreIdx=0; coreIdx < NUM_CORES; coreIdx++ )
Me@8 541 {
Me@29 542 shutDownPr = VMS__create_procr( &endOSThreadFn, NULL );
Me@26 543 writeVMSQ( shutDownPr, workQ );
Me@8 544 }
Me@22 545
Me@12 546 }
Me@12 547
Me@12 548
Me@29 549 /*Am trying to be cute, avoiding IF statement in coreLoop that checks for
Me@29 550 * a special shutdown procr. Ended up with extra-complex shutdown sequence.
Me@29 551 *This function has the sole purpose of setting the stack and framePtr
Me@29 552 * to the coreLoop's stack and framePtr.. it does that then jumps to the
Me@29 553 * core loop's shutdown point -- might be able to just call Pthread_exit
Me@29 554 * from here, but going back to the pthread's stack and setting everything
Me@29 555 * up just as if it never jumped out, before calling pthread_exit.
Me@29 556 *The end-point of core loop will free the stack and so forth of the
Me@29 557 * processor that animates this function, (this fn is transfering the
Me@29 558 * animator of the AppVP that is in turn animating this function over
Me@29 559 * to core loop function -- note that this slices out a level of virtual
Me@29 560 * processors).
Me@29 561 */
Me@29 562 void
Me@29 563 endOSThreadFn( void *initData, VirtProcr *animatingPr )
Me@29 564 { void *jmpPt, *coreLoopStackPtr, *coreLoopFramePtr;
Me@29 565
Me@29 566 jmpPt = _VMSMasterEnv->coreLoopEndPt;
Me@29 567 coreLoopStackPtr = animatingPr->coreLoopStackPtr;
Me@29 568 coreLoopFramePtr = animatingPr->coreLoopFramePtr;
Me@29 569
Me@29 570
Me@29 571 asm volatile("movl %0, %%eax; \
Me@29 572 movl %1, %%esp; \
Me@29 573 movl %2, %%ebp; \
Me@29 574 jmp %%eax " \
Me@29 575 /* outputs */ : \
Me@29 576 /* inputs */ : "m" (jmpPt), "m"(coreLoopStackPtr), "m"(coreLoopFramePtr)\
Me@29 577 /* clobber */ : "memory", "%eax", "%ebx", "%ecx", "%edx", "%edi","%esi" \
Me@29 578 );
Me@29 579 }
Me@29 580
Me@29 581
Me@29 582
Me@29 583 /*This is called has to free anything allocated during VMS_init, and any other alloc'd
Me@24 584 * locations that might be left over.
Me@24 585 */
Me@24 586 void
Me@29 587 VMS__cleanup_after_shutdown()
Me@24 588 { int i;
Me@24 589
Me@24 590 free( _VMSWorkQ );
Me@24 591 free( _VMSMasterEnv->filledSlots );
Me@24 592 for( i = 0; i < NUM_SCHED_SLOTS; i++ )
Me@24 593 {
Me@24 594 free( _VMSMasterEnv->schedSlots[i] );
Me@24 595 }
Me@24 596
Me@24 597 free( _VMSMasterEnv->schedSlots);
Me@29 598 VMS__handle_dissipate_reqst( _VMSMasterEnv->masterVirtPr );
Me@24 599
Me@24 600 free( _VMSMasterEnv );
Me@24 601 }
Me@24 602
Me@24 603
Me@24 604 //===========================================================================
Me@12 605
Me@12 606 inline TSCount getTSCount()
Me@12 607 { unsigned int low, high;
Me@12 608 TSCount out;
Me@12 609
Me@12 610 saveTimeStampCountInto( low, high );
Me@12 611 out = high;
Me@12 612 out = (out << 32) + low;
Me@12 613 return out;
Me@12 614 }
Me@12 615