# HG changeset patch # User Me # Date 1280348128 25200 # Node ID 1218b245530cf45419e0dee4d156f3364dc102c1 # Parent 5900d90f5d714090fe9a04f6eb41754812dde9c9 adding MurmurHash2.c -- code for high perf hash from net diff -r 5900d90f5d71 -r 1218b245530c MurmurHash2.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/MurmurHash2.c Wed Jul 28 13:15:28 2010 -0700 @@ -0,0 +1,64 @@ +//----------------------------------------------------------------------------- +// MurmurHash2, by Austin Appleby + +// Note - This code makes a few assumptions about how your machine behaves - + +// 1. We can read a 4-byte value from any address without crashing +// 2. sizeof(int) == 4 + +// And it has a few limitations - + +// 1. It will not work incrementally. +// 2. It will not produce the same results on little-endian and big-endian +// machines. + +unsigned int MurmurHash2 ( const void * key, int len, unsigned int seed ) +{ + // 'm' and 'r' are mixing constants generated offline. + // They're not really 'magic', they just happen to work well. + + const unsigned int m = 0x5bd1e995; + const int r = 24; + + // Initialize the hash to a 'random' value + + unsigned int h = seed ^ len; + + // Mix 4 bytes at a time into the hash + + const unsigned char * data = (const unsigned char *)key; + + while(len >= 4) + { + unsigned int k = *(unsigned int *)data; + + k *= m; + k ^= k >> r; + k *= m; + + h *= m; + h ^= k; + + data += 4; + len -= 4; + } + + // Handle the last few bytes of the input array + + switch(len) + { + case 3: h ^= data[2] << 16; + case 2: h ^= data[1] << 8; + case 1: h ^= data[0]; + h *= m; + }; + + // Do a few final mixes of the hash to ensure the last few + // bytes are well-incorporated. + + h ^= h >> 13; + h *= m; + h ^= h >> 15; + + return h; +}