seanhalle@0: /* seanhalle@0: * Copyright 2010 OpenSourceCodeStewardshipFoundation seanhalle@0: * seanhalle@0: * Licensed under BSD seanhalle@0: */ seanhalle@0: seanhalle@0: #include seanhalle@0: #include seanhalle@0: #include seanhalle@0: seanhalle@0: #include "Queue_impl/PrivateQueue.h" seanhalle@0: #include "Hash_impl/PrivateHash.h" seanhalle@0: seanhalle@2: #include "VSs.h" seanhalle@3: #include "Measurement/VSs_Counter_Recording.h" seanhalle@0: seanhalle@0: //========================================================================== seanhalle@0: seanhalle@0: void seanhalle@2: VSs__init(); seanhalle@0: seanhalle@0: void seanhalle@2: VSs__init_Helper(); seanhalle@0: //========================================================================== seanhalle@0: seanhalle@0: seanhalle@0: seanhalle@0: //=========================================================================== seanhalle@0: seanhalle@0: seanhalle@0: /*These are the library functions *called in the application* seanhalle@0: * seanhalle@0: *There's a pattern for the outside sequential code to interact with the seanhalle@0: * VMS_HW code. seanhalle@2: *The VMS_HW system is inside a boundary.. every VSs system is in its seanhalle@0: * own directory that contains the functions for each of the processor types. seanhalle@0: * One of the processor types is the "seed" processor that starts the seanhalle@0: * cascade of creating all the processors that do the work. seanhalle@0: *So, in the directory is a file called "EntryPoint.c" that contains the seanhalle@0: * function, named appropriately to the work performed, that the outside seanhalle@0: * sequential code calls. This function follows a pattern: seanhalle@2: *1) it calls VSs__init() seanhalle@0: *2) it creates the initial data for the seed processor, which is passed seanhalle@0: * in to the function seanhalle@2: *3) it creates the seed VSs processor, with the data to start it with. seanhalle@2: *4) it calls startVSsThenWaitUntilWorkDone seanhalle@0: *5) it gets the returnValue from the transfer struc and returns that seanhalle@0: * from the function seanhalle@0: * seanhalle@2: *For now, a new VSs system has to be created via VSs__init every seanhalle@0: * time an entry point function is called -- later, might add letting the seanhalle@2: * VSs system be created once, and let all the entry points just reuse seanhalle@0: * it -- want to be as simple as possible now, and see by using what makes seanhalle@0: * sense for later.. seanhalle@0: */ seanhalle@0: seanhalle@0: seanhalle@0: seanhalle@0: //=========================================================================== seanhalle@0: seanhalle@0: /*This is the "border crossing" function -- the thing that crosses from the seanhalle@0: * outside world, into the VMS_HW world. It initializes and starts up the seanhalle@0: * VMS system, then creates one processor from the specified function and seanhalle@0: * puts it into the readyQ. From that point, that one function is resp. seanhalle@0: * for creating all the other processors, that then create others, and so seanhalle@0: * forth. seanhalle@0: *When all the processors, including the seed, have dissipated, then this seanhalle@0: * function returns. The results will have been written by side-effect via seanhalle@0: * pointers read from, or written into initData. seanhalle@0: * seanhalle@0: *NOTE: no Threads should exist in the outside program that might touch seanhalle@0: * any of the data reachable from initData passed in to here seanhalle@0: */ seanhalle@0: void seanhalle@2: VSs__create_seed_slave_and_do_work( TopLevelFnPtr fnPtr, void *initData ) seanhalle@6: { VSsSemEnv *semEnv; seanhalle@6: SlaveVP *seedSlv; seanhalle@6: VSsSemData *semData; seanhalle@8: VSsTaskStub *threadTaskStub, *parentTaskStub; seanhalle@0: seanhalle@2: VSs__init(); //normal multi-thd seanhalle@0: seanhalle@0: semEnv = _VMSMasterEnv->semanticEnv; seanhalle@0: seanhalle@2: //VSs starts with one processor, which is put into initial environ, seanhalle@0: // and which then calls create() to create more, thereby expanding work seanhalle@3: seedSlv = VSs__create_slave_helper( fnPtr, initData, seanhalle@6: semEnv, semEnv->nextCoreToGetNewSlv++ ); seanhalle@3: seanhalle@8: //seed slave is a thread slave, so make a thread's task stub for it seanhalle@8: // and then make another to stand for the seed's parent task. Make seanhalle@8: // the parent be already ended, and have one child (the seed). This seanhalle@8: // will make the dissipate handler do the right thing when the seed seanhalle@8: // is dissipated. seanhalle@8: threadTaskStub = create_thread_task_stub( initData ); seanhalle@8: parentTaskStub = create_thread_task_stub( NULL ); seanhalle@8: parentTaskStub->isEnded = TRUE; seanhalle@8: parentTaskStub->numLiveChildThreads = 1; //so dissipate works for seed seanhalle@8: threadTaskStub->parentTasksStub = parentTaskStub; seanhalle@6: seanhalle@6: semData = (VSsSemData *)seedSlv->semanticData; seanhalle@8: //seedVP is a thread, so has a permanent task seanhalle@6: semData->needsTaskAssigned = FALSE; seanhalle@8: semData->taskStub = threadTaskStub; seanhalle@0: seanhalle@6: resume_slaveVP( seedSlv, semEnv ); //returns right away, just queues Slv seanhalle@0: seanhalle@0: VMS_SS__start_the_work_then_wait_until_done(); //normal multi-thd seanhalle@0: seanhalle@2: VSs__cleanup_after_shutdown(); seanhalle@0: } seanhalle@0: seanhalle@0: seanhalle@0: int32 seanhalle@2: VSs__giveMinWorkUnitCycles( float32 percentOverhead ) seanhalle@0: { seanhalle@0: return MIN_WORK_UNIT_CYCLES; seanhalle@0: } seanhalle@0: seanhalle@0: int32 seanhalle@2: VSs__giveIdealNumWorkUnits() seanhalle@0: { seanhalle@0: return NUM_ANIM_SLOTS * NUM_CORES; seanhalle@0: } seanhalle@0: seanhalle@0: int32 seanhalle@2: VSs__give_number_of_cores_to_schedule_onto() seanhalle@0: { seanhalle@0: return NUM_CORES; seanhalle@0: } seanhalle@0: seanhalle@0: /*For now, use TSC -- later, make these two macros with assembly that first seanhalle@0: * saves jump point, and second jumps back several times to get reliable time seanhalle@0: */ seanhalle@0: void seanhalle@2: VSs__start_primitive() seanhalle@2: { saveLowTimeStampCountInto( ((VSsSemEnv *)(_VMSMasterEnv->semanticEnv))-> seanhalle@0: primitiveStartTime ); seanhalle@0: } seanhalle@0: seanhalle@0: /*Just quick and dirty for now -- make reliable later seanhalle@0: * will want this to jump back several times -- to be sure cache is warm seanhalle@0: * because don't want comm time included in calc-time measurement -- and seanhalle@0: * also to throw out any "weird" values due to OS interrupt or TSC rollover seanhalle@0: */ seanhalle@0: int32 seanhalle@2: VSs__end_primitive_and_give_cycles() seanhalle@0: { int32 endTime, startTime; seanhalle@0: //TODO: fix by repeating time-measurement seanhalle@0: saveLowTimeStampCountInto( endTime ); seanhalle@2: startTime =((VSsSemEnv*)(_VMSMasterEnv->semanticEnv))->primitiveStartTime; seanhalle@0: return (endTime - startTime); seanhalle@0: } seanhalle@0: seanhalle@0: //=========================================================================== seanhalle@0: seanhalle@2: /*Initializes all the data-structures for a VSs system -- but doesn't seanhalle@0: * start it running yet! seanhalle@0: * seanhalle@0: *This runs in the main thread -- before VMS starts up seanhalle@0: * seanhalle@0: *This sets up the semantic layer over the VMS system seanhalle@0: * seanhalle@0: *First, calls VMS_Setup, then creates own environment, making it ready seanhalle@0: * for creating the seed processor and then starting the work. seanhalle@0: */ seanhalle@0: void seanhalle@2: VSs__init() seanhalle@0: { seanhalle@0: VMS_SS__init(); seanhalle@0: //masterEnv, a global var, now is partially set up by init_VMS seanhalle@0: // after this, have VMS_int__malloc and VMS_int__free available seanhalle@0: seanhalle@2: VSs__init_Helper(); seanhalle@0: } seanhalle@0: seanhalle@0: seanhalle@0: void idle_fn(void* data, SlaveVP *animatingSlv){ seanhalle@0: while(1){ seanhalle@0: VMS_int__suspend_slaveVP_and_send_req(animatingSlv); seanhalle@0: } seanhalle@0: } seanhalle@0: seanhalle@0: void seanhalle@2: VSs__init_Helper() seanhalle@2: { VSsSemEnv *semanticEnv; seanhalle@6: int32 i, coreNum, slotNum; seanhalle@0: seanhalle@0: //Hook up the semantic layer's plug-ins to the Master virt procr seanhalle@2: _VMSMasterEnv->requestHandler = &VSs__Request_Handler; seanhalle@2: _VMSMasterEnv->slaveAssigner = &VSs__assign_slaveVP_to_slot; seanhalle@0: #ifdef HOLISTIC__TURN_ON_PERF_COUNTERS seanhalle@2: _VMSMasterEnv->counterHandler = &VSs__counter_handler; seanhalle@0: #endif seanhalle@0: seanhalle@0: //create the semantic layer's environment (all its data) and add to seanhalle@0: // the master environment seanhalle@2: semanticEnv = VMS_int__malloc( sizeof( VSsSemEnv ) ); seanhalle@0: _VMSMasterEnv->semanticEnv = semanticEnv; seanhalle@0: seanhalle@0: #ifdef HOLISTIC__TURN_ON_PERF_COUNTERS seanhalle@2: VSs__init_counter_data_structs(); seanhalle@0: #endif seanhalle@3: seanhalle@0: semanticEnv->shutdownInitiated = FALSE; seanhalle@3: semanticEnv->coreIsDone = VMS_int__malloc( NUM_CORES * sizeof( bool32 ) ); seanhalle@6: //For each animation slot, there is an idle slave, and an initial seanhalle@6: // slave assigned as the current-task-slave. Create them here. seanhalle@6: SlaveVP *idleSlv, *currTaskSlv; seanhalle@6: for( coreNum = 0; coreNum < NUM_CORES; coreNum++ ) seanhalle@6: { semanticEnv->coreIsDone[coreNum] = FALSE; //use during shutdown seanhalle@6: seanhalle@6: for( slotNum = 0; slotNum < NUM_ANIM_SLOTS; ++slotNum ) seanhalle@6: { idleSlv = VMS_int__create_slaveVP(&idle_fn,NULL); seanhalle@6: idleSlv->coreAnimatedBy = coreNum; seanhalle@9: idleSlv->animSlotAssignedTo = seanhalle@9: _VMSMasterEnv->allAnimSlots[coreNum][slotNum]; seanhalle@6: semanticEnv->idleSlv[coreNum][slotNum] = idleSlv; seanhalle@6: seanhalle@6: currTaskSlv = VMS_int__create_slaveVP( &idle_fn, NULL ); seanhalle@6: currTaskSlv->coreAnimatedBy = coreNum; seanhalle@9: currTaskSlv->animSlotAssignedTo = seanhalle@9: _VMSMasterEnv->allAnimSlots[coreNum][slotNum]; seanhalle@6: semanticEnv->currTaskSlvs[coreNum][slotNum] = currTaskSlv; seanhalle@0: } seanhalle@3: } seanhalle@0: seanhalle@6: //create the ready queues, hash tables used for matching and so forth seanhalle@6: semanticEnv->slavesReadyToResumeQ = makeVMSQ(); seanhalle@9: semanticEnv->freeExtraTaskSlvQ = makeVMSQ(); seanhalle@6: semanticEnv->taskReadyQ = makeVMSQ(); seanhalle@0: seanhalle@3: semanticEnv->argPtrHashTbl = makeHashTable32( 16, &VMS_int__free ); seanhalle@4: semanticEnv->commHashTbl = makeHashTable32( 16, &VMS_int__free ); seanhalle@6: seanhalle@6: semanticEnv->nextCoreToGetNewSlv = 0; seanhalle@6: seanhalle@0: seanhalle@0: //TODO: bug -- turn these arrays into dyn arrays to eliminate limit seanhalle@0: //semanticEnv->singletonHasBeenExecutedFlags = makeDynArrayInfo( ); seanhalle@0: //semanticEnv->transactionStrucs = makeDynArrayInfo( ); seanhalle@0: for( i = 0; i < NUM_STRUCS_IN_SEM_ENV; i++ ) seanhalle@0: { seanhalle@0: semanticEnv->fnSingletons[i].endInstrAddr = NULL; seanhalle@0: semanticEnv->fnSingletons[i].hasBeenStarted = FALSE; seanhalle@0: semanticEnv->fnSingletons[i].hasFinished = FALSE; seanhalle@0: semanticEnv->fnSingletons[i].waitQ = makeVMSQ(); seanhalle@0: semanticEnv->transactionStrucs[i].waitingVPQ = makeVMSQ(); seanhalle@0: } seanhalle@6: seanhalle@8: semanticEnv->numLiveExtraTaskSlvs = 0; //must be last seanhalle@8: semanticEnv->numLiveThreadSlvs = 1; //must be last, count the seed seanhalle@6: seanhalle@6: #ifdef HOLISTIC__TURN_ON_OBSERVE_UCC seanhalle@6: semanticEnv->unitList = makeListOfArrays(sizeof(Unit),128); seanhalle@6: semanticEnv->ctlDependenciesList = makeListOfArrays(sizeof(Dependency),128); seanhalle@6: semanticEnv->commDependenciesList = makeListOfArrays(sizeof(Dependency),128); seanhalle@6: semanticEnv->dynDependenciesList = makeListOfArrays(sizeof(Dependency),128); seanhalle@6: semanticEnv->ntonGroupsInfo = makePrivDynArrayOfSize((void***)&(semanticEnv->ntonGroups),8); seanhalle@6: seanhalle@6: semanticEnv->hwArcs = makeListOfArrays(sizeof(Dependency),128); seanhalle@6: memset(semanticEnv->last_in_slot,0,sizeof(NUM_CORES * NUM_ANIM_SLOTS * sizeof(Unit))); seanhalle@6: #endif seanhalle@0: } seanhalle@0: seanhalle@0: seanhalle@2: /*Frees any memory allocated by VSs__init() then calls VMS_int__shutdown seanhalle@0: */ seanhalle@0: void seanhalle@2: VSs__cleanup_after_shutdown() seanhalle@2: { VSsSemEnv *semanticEnv; seanhalle@0: seanhalle@0: semanticEnv = _VMSMasterEnv->semanticEnv; seanhalle@0: seanhalle@0: #ifdef HOLISTIC__TURN_ON_OBSERVE_UCC seanhalle@0: //UCC seanhalle@0: FILE* output; seanhalle@0: int n; seanhalle@0: char filename[255]; seanhalle@0: for(n=0;n<255;n++) seanhalle@0: { seanhalle@0: sprintf(filename, "./counters/UCC.%d",n); seanhalle@0: output = fopen(filename,"r"); seanhalle@0: if(output) seanhalle@0: { seanhalle@0: fclose(output); seanhalle@0: }else{ seanhalle@0: break; seanhalle@0: } seanhalle@0: } seanhalle@0: if(n<255){ seanhalle@0: printf("Saving UCC to File: %s ...\n", filename); seanhalle@0: output = fopen(filename,"w+"); seanhalle@0: if(output!=NULL){ seanhalle@0: set_dependency_file(output); seanhalle@0: //fprintf(output,"digraph Dependencies {\n"); seanhalle@0: //set_dot_file(output); seanhalle@0: //FIXME: first line still depends on counters being enabled, replace w/ unit struct! seanhalle@0: //forAllInDynArrayDo(_VMSMasterEnv->counter_history_array_info, &print_dot_node_info ); seanhalle@0: forAllInListOfArraysDo(semanticEnv->unitList, &print_unit_to_file); seanhalle@0: forAllInListOfArraysDo( semanticEnv->commDependenciesList, &print_comm_dependency_to_file ); seanhalle@0: forAllInListOfArraysDo( semanticEnv->ctlDependenciesList, &print_ctl_dependency_to_file ); seanhalle@0: forAllInDynArrayDo(semanticEnv->ntonGroupsInfo,&print_nton_to_file); seanhalle@0: //fprintf(output,"}\n"); seanhalle@0: fflush(output); seanhalle@0: seanhalle@0: } else seanhalle@0: printf("Opening UCC file failed. Please check that folder \"counters\" exists in run directory and has write permission.\n"); seanhalle@0: } else { seanhalle@0: printf("Could not open UCC file, please clean \"counters\" folder. (Must contain less than 255 files.)\n"); seanhalle@0: } seanhalle@0: //Loop Graph seanhalle@0: for(n=0;n<255;n++) seanhalle@0: { seanhalle@0: sprintf(filename, "./counters/LoopGraph.%d",n); seanhalle@0: output = fopen(filename,"r"); seanhalle@0: if(output) seanhalle@0: { seanhalle@0: fclose(output); seanhalle@0: }else{ seanhalle@0: break; seanhalle@0: } seanhalle@0: } seanhalle@0: if(n<255){ seanhalle@0: printf("Saving LoopGraph to File: %s ...\n", filename); seanhalle@0: output = fopen(filename,"w+"); seanhalle@0: if(output!=NULL){ seanhalle@0: set_dependency_file(output); seanhalle@0: //fprintf(output,"digraph Dependencies {\n"); seanhalle@0: //set_dot_file(output); seanhalle@0: //FIXME: first line still depends on counters being enabled, replace w/ unit struct! seanhalle@0: //forAllInDynArrayDo(_VMSMasterEnv->counter_history_array_info, &print_dot_node_info ); seanhalle@0: forAllInListOfArraysDo( semanticEnv->unitList, &print_unit_to_file ); seanhalle@0: forAllInListOfArraysDo( semanticEnv->commDependenciesList, &print_comm_dependency_to_file ); seanhalle@0: forAllInListOfArraysDo( semanticEnv->ctlDependenciesList, &print_ctl_dependency_to_file ); seanhalle@0: forAllInListOfArraysDo( semanticEnv->dynDependenciesList, &print_dyn_dependency_to_file ); seanhalle@0: forAllInListOfArraysDo( semanticEnv->hwArcs, &print_hw_dependency_to_file ); seanhalle@0: //fprintf(output,"}\n"); seanhalle@0: fflush(output); seanhalle@0: seanhalle@0: } else seanhalle@0: printf("Opening LoopGraph file failed. Please check that folder \"counters\" exists in run directory and has write permission.\n"); seanhalle@0: } else { seanhalle@0: printf("Could not open LoopGraph file, please clean \"counters\" folder. (Must contain less than 255 files.)\n"); seanhalle@0: } seanhalle@0: seanhalle@0: seanhalle@0: freeListOfArrays(semanticEnv->unitList); seanhalle@0: freeListOfArrays(semanticEnv->commDependenciesList); seanhalle@0: freeListOfArrays(semanticEnv->ctlDependenciesList); seanhalle@0: freeListOfArrays(semanticEnv->dynDependenciesList); seanhalle@0: seanhalle@0: #endif seanhalle@0: #ifdef HOLISTIC__TURN_ON_PERF_COUNTERS seanhalle@0: for(n=0;n<255;n++) seanhalle@0: { seanhalle@0: sprintf(filename, "./counters/Counters.%d.csv",n); seanhalle@0: output = fopen(filename,"r"); seanhalle@0: if(output) seanhalle@0: { seanhalle@0: fclose(output); seanhalle@0: }else{ seanhalle@0: break; seanhalle@0: } seanhalle@0: } seanhalle@0: if(n<255){ seanhalle@0: printf("Saving Counter measurements to File: %s ...\n", filename); seanhalle@0: output = fopen(filename,"w+"); seanhalle@0: if(output!=NULL){ seanhalle@0: set_counter_file(output); seanhalle@0: int i; seanhalle@0: for(i=0;icounterList[i], &print_counter_events_to_file ); seanhalle@0: fflush(output); seanhalle@0: } seanhalle@0: seanhalle@0: } else seanhalle@0: printf("Opening UCC file failed. Please check that folder \"counters\" exists in run directory and has write permission.\n"); seanhalle@0: } else { seanhalle@0: printf("Could not open UCC file, please clean \"counters\" folder. (Must contain less than 255 files.)\n"); seanhalle@0: } seanhalle@0: seanhalle@0: #endif seanhalle@0: /* It's all allocated inside VMS's big chunk -- that's about to be freed, so seanhalle@0: * nothing to do here seanhalle@0: seanhalle@0: seanhalle@0: for( coreIdx = 0; coreIdx < NUM_CORES; coreIdx++ ) seanhalle@0: { seanhalle@0: VMS_int__free( semanticEnv->readyVPQs[coreIdx]->startOfData ); seanhalle@0: VMS_int__free( semanticEnv->readyVPQs[coreIdx] ); seanhalle@0: } seanhalle@0: VMS_int__free( semanticEnv->readyVPQs ); seanhalle@0: seanhalle@0: freeHashTable( semanticEnv->commHashTbl ); seanhalle@0: VMS_int__free( _VMSMasterEnv->semanticEnv ); seanhalle@0: */ seanhalle@0: VMS_SS__cleanup_at_end_of_shutdown(); seanhalle@0: } seanhalle@0: seanhalle@0: seanhalle@0: //=========================================================================== seanhalle@0: seanhalle@2: SlaveVP * seanhalle@7: VSs__create_thread( TopLevelFnPtr fnPtr, void *initData, seanhalle@7: SlaveVP *creatingThd ) seanhalle@2: { VSsSemReq reqData; seanhalle@0: seanhalle@0: //the semantic request data is on the stack and disappears when this seanhalle@0: // call returns -- it's guaranteed to remain in the VP's stack for as seanhalle@0: // long as the VP is suspended. seanhalle@0: reqData.reqType = 0; //know type because in a VMS create req seanhalle@0: reqData.fnPtr = fnPtr; seanhalle@0: reqData.initData = initData; seanhalle@7: reqData.callingSlv = creatingThd; seanhalle@0: seanhalle@7: VMS_WL__send_create_slaveVP_req( &reqData, creatingThd ); seanhalle@0: seanhalle@7: return creatingThd->dataRetFromReq; seanhalle@0: } seanhalle@0: seanhalle@7: /*This is always the last thing done in the code animated by a thread. seanhalle@7: * Normally, this would be the last line of the thread's top level function. seanhalle@7: * But, if the thread exits from any point, it has to do so by calling seanhalle@7: * this. seanhalle@7: * seanhalle@7: *This must update the count of active sub-tasks (sub-threads) of parents, seanhalle@8: * and the semantic data and task stub must stay. seanhalle@7: */ seanhalle@2: void seanhalle@7: VSs__end_thread( SlaveVP *thdToEnd ) seanhalle@8: { VSsSemData *semData; seanhalle@8: seanhalle@7: //check whether all sub-tasks have ended.. if not, don't free the seanhalle@7: // semantic data nor task stub of this thread. seanhalle@8: semData = (VSsSemData *)thdToEnd->semanticData; seanhalle@8: if( semData->taskStub->numLiveChildTasks != 0 ) seanhalle@8: { seanhalle@8: fix_me(); seanhalle@8: } seanhalle@7: seanhalle@7: //Update the count of live sub-tasks in parent. If parent was a seanhalle@7: // thread and has already ended, then if this was the last sub-task, seanhalle@7: // free the semantic data and task stub of the parent. seanhalle@8: seanhalle@7: VMS_WL__send_dissipate_req( thdToEnd ); seanhalle@0: } seanhalle@0: seanhalle@0: seanhalle@0: //=========================================================================== seanhalle@0: seanhalle@0: seanhalle@4: //======================= task submit and end ============================== seanhalle@4: /* seanhalle@2: */ seanhalle@4: void seanhalle@2: VSs__submit_task( VSsTaskType *taskType, void *args, SlaveVP *animSlv) seanhalle@2: { VSsSemReq reqData; seanhalle@0: seanhalle@2: reqData.reqType = submit_task; seanhalle@4: seanhalle@2: reqData.taskType = taskType; seanhalle@2: reqData.args = args; seanhalle@4: reqData.callingSlv = animSlv; seanhalle@2: seanhalle@4: reqData.taskID = NULL; seanhalle@2: seanhalle@2: VMS_WL__send_sem_request( &reqData, animSlv ); seanhalle@0: } seanhalle@0: seanhalle@4: inline int32 * seanhalle@4: VSs__create_taskID_of_size( int32 numInts, SlaveVP *animSlv ) seanhalle@4: { int32 *taskID; seanhalle@4: seanhalle@4: taskID = VMS_WL__malloc( sizeof(int32) + numInts * sizeof(int32) ); seanhalle@4: taskID[0] = numInts; seanhalle@4: return taskID; seanhalle@4: } seanhalle@4: seanhalle@4: void seanhalle@4: VSs__submit_task_with_ID( VSsTaskType *taskType, void *args, int32 *taskID, seanhalle@4: SlaveVP *animSlv) seanhalle@4: { VSsSemReq reqData; seanhalle@4: seanhalle@4: reqData.reqType = submit_task; seanhalle@4: seanhalle@4: reqData.taskType = taskType; seanhalle@4: reqData.args = args; seanhalle@4: reqData.taskID = taskID; seanhalle@4: reqData.callingSlv = animSlv; seanhalle@4: seanhalle@4: VMS_WL__send_sem_request( &reqData, animSlv ); seanhalle@4: } seanhalle@4: seanhalle@4: seanhalle@4: /*This call is the last to happen in every task. It causes the slave to seanhalle@2: * suspend and get the next task out of the task-queue. Notice there is no seanhalle@2: * assigner here.. only one slave, no slave ReadyQ, and so on.. seanhalle@2: *Can either make the assigner take the next task out of the taskQ, or can seanhalle@2: * leave all as it is, and make task-end take the next task. seanhalle@2: *Note: this fits the case in the new VMS for no-context tasks, so will use seanhalle@2: * the built-in taskQ of new VMS, and should be local and much faster. seanhalle@2: * seanhalle@2: *The task-stub is saved in the animSlv, so the request handler will get it seanhalle@2: * from there, along with the task-type which has arg types, and so on.. seanhalle@4: * seanhalle@4: * NOTE: if want, don't need to send the animating SlaveVP around.. seanhalle@4: * instead, can make a single slave per core, and coreCtrlr looks up the seanhalle@4: * slave from having the core number. seanhalle@4: * seanhalle@4: *But, to stay compatible with all the other VMS languages, leave it in.. seanhalle@0: */ seanhalle@0: void seanhalle@2: VSs__end_task( SlaveVP *animSlv ) seanhalle@2: { VSsSemReq reqData; seanhalle@0: seanhalle@2: reqData.reqType = end_task; seanhalle@2: reqData.callingSlv = animSlv; seanhalle@2: seanhalle@2: VMS_WL__send_sem_request( &reqData, animSlv ); seanhalle@0: } seanhalle@0: seanhalle@4: nengel@5: void nengel@5: VSs__taskwait(SlaveVP *animSlv) nengel@5: { nengel@5: VSsSemReq reqData; nengel@5: nengel@5: reqData.reqType = taskwait; nengel@5: reqData.callingSlv = animSlv; nengel@5: nengel@5: VMS_WL__send_sem_request( &reqData, animSlv ); nengel@5: } nengel@5: nengel@5: nengel@5: seanhalle@4: //========================== send and receive ============================ seanhalle@4: // seanhalle@4: seanhalle@4: inline int32 * seanhalle@4: VSs__give_self_taskID( SlaveVP *animSlv ) seanhalle@4: { seanhalle@4: return ((VSsSemData*)animSlv->semanticData)->taskStub->taskID; seanhalle@4: } seanhalle@4: seanhalle@4: //================================ send =================================== seanhalle@4: seanhalle@4: void seanhalle@4: VSs__send_of_type_to( void *msg, const int32 type, int32 *receiverID, seanhalle@4: SlaveVP *senderSlv ) seanhalle@4: { VSsSemReq reqData; seanhalle@4: seanhalle@4: reqData.reqType = send_type_to; seanhalle@4: seanhalle@4: reqData.msg = msg; seanhalle@4: reqData.msgType = type; seanhalle@4: reqData.receiverID = receiverID; seanhalle@4: reqData.senderSlv = senderSlv; seanhalle@4: seanhalle@4: reqData.nextReqInHashEntry = NULL; seanhalle@4: seanhalle@4: VMS_WL__send_sem_request( &reqData, senderSlv ); seanhalle@4: seanhalle@4: //When come back from suspend, no longer own data reachable from msg seanhalle@4: } seanhalle@4: seanhalle@4: void seanhalle@4: VSs__send_from_to( void *msg, int32 *senderID, int32 *receiverID, SlaveVP *senderSlv ) seanhalle@4: { VSsSemReq reqData; seanhalle@4: seanhalle@4: reqData.reqType = send_from_to; seanhalle@4: seanhalle@4: reqData.msg = msg; seanhalle@4: reqData.senderID = senderID; seanhalle@4: reqData.receiverID = receiverID; seanhalle@4: reqData.senderSlv = senderSlv; seanhalle@4: seanhalle@4: reqData.nextReqInHashEntry = NULL; seanhalle@4: seanhalle@4: VMS_WL__send_sem_request( &reqData, senderSlv ); seanhalle@4: } seanhalle@4: seanhalle@4: seanhalle@4: //================================ receive ================================ seanhalle@4: seanhalle@4: /*The "type" version of send and receive creates a many-to-one relationship. seanhalle@4: * The sender is anonymous, and many sends can stack up, waiting to be seanhalle@4: * received. The same receiver can also have send from-to's seanhalle@4: * waiting for it, and those will be kept separate from the "type" seanhalle@4: * messages. seanhalle@4: */ seanhalle@4: void * seanhalle@4: VSs__receive_type_to( const int32 type, int32* receiverID, SlaveVP *receiverSlv ) seanhalle@4: { DEBUG__printf1(dbgRqstHdlr,"WL: receive type to %d",receiverID[1] ); seanhalle@4: VSsSemReq reqData; seanhalle@4: seanhalle@4: reqData.reqType = receive_type_to; seanhalle@4: seanhalle@4: reqData.msgType = type; seanhalle@4: reqData.receiverID = receiverID; seanhalle@4: reqData.receiverSlv = receiverSlv; seanhalle@4: seanhalle@4: reqData.nextReqInHashEntry = NULL; seanhalle@4: seanhalle@4: VMS_WL__send_sem_request( &reqData, receiverSlv ); seanhalle@4: seanhalle@4: return receiverSlv->dataRetFromReq; seanhalle@4: } seanhalle@4: seanhalle@4: seanhalle@4: seanhalle@4: /*Call this at the point a receiving task wants in-coming data. seanhalle@4: * Use this from-to form when know senderID -- it makes a direct channel seanhalle@4: * between sender and receiver. seanhalle@4: */ seanhalle@4: void * seanhalle@4: VSs__receive_from_to( int32 *senderID, int32 *receiverID, SlaveVP *receiverSlv ) seanhalle@4: { seanhalle@4: VSsSemReq reqData; seanhalle@4: seanhalle@4: reqData.reqType = receive_from_to; seanhalle@4: seanhalle@4: reqData.senderID = senderID; seanhalle@4: reqData.receiverID = receiverID; seanhalle@4: reqData.receiverSlv = receiverSlv; seanhalle@4: seanhalle@4: reqData.nextReqInHashEntry = NULL; seanhalle@4: DEBUG__printf2(dbgRqstHdlr,"WL: receive from %d to: %d", reqData.senderID[1], reqData.receiverID[1]); seanhalle@4: seanhalle@4: VMS_WL__send_sem_request( &reqData, receiverSlv ); seanhalle@4: seanhalle@4: return receiverSlv->dataRetFromReq; seanhalle@4: } seanhalle@4: seanhalle@4: seanhalle@4: seanhalle@4: seanhalle@2: //========================================================================== seanhalle@0: // seanhalle@0: /*A function singleton is a function whose body executes exactly once, on a seanhalle@0: * single core, no matter how many times the fuction is called and no seanhalle@0: * matter how many cores or the timing of cores calling it. seanhalle@0: * seanhalle@0: *A data singleton is a ticket attached to data. That ticket can be used seanhalle@0: * to get the data through the function exactly once, no matter how many seanhalle@0: * times the data is given to the function, and no matter the timing of seanhalle@0: * trying to get the data through from different cores. seanhalle@0: */ seanhalle@0: seanhalle@0: /*asm function declarations*/ seanhalle@2: void asm_save_ret_to_singleton(VSsSingleton *singletonPtrAddr); seanhalle@2: void asm_write_ret_from_singleton(VSsSingleton *singletonPtrAddr); seanhalle@0: seanhalle@0: /*Fn singleton uses ID as index into array of singleton structs held in the seanhalle@0: * semantic environment. seanhalle@0: */ seanhalle@0: void seanhalle@3: VSs__start_fn_singleton( int32 singletonID, SlaveVP *animSlv ) seanhalle@0: { seanhalle@2: VSsSemReq reqData; seanhalle@0: seanhalle@0: // seanhalle@0: reqData.reqType = singleton_fn_start; seanhalle@0: reqData.singletonID = singletonID; seanhalle@0: seanhalle@3: VMS_WL__send_sem_request( &reqData, animSlv ); seanhalle@3: if( animSlv->dataRetFromReq ) //will be 0 or addr of label in end singleton seanhalle@0: { seanhalle@3: VSsSemEnv *semEnv = VMS_int__give_sem_env_for( animSlv ); seanhalle@0: asm_write_ret_from_singleton(&(semEnv->fnSingletons[ singletonID])); seanhalle@0: } seanhalle@0: } seanhalle@0: seanhalle@0: /*Data singleton hands addr of loc holding a pointer to a singleton struct. seanhalle@0: * The start_data_singleton makes the structure and puts its addr into the seanhalle@0: * location. seanhalle@0: */ seanhalle@0: void seanhalle@3: VSs__start_data_singleton( VSsSingleton **singletonAddr, SlaveVP *animSlv ) seanhalle@0: { seanhalle@2: VSsSemReq reqData; seanhalle@0: seanhalle@0: if( *singletonAddr && (*singletonAddr)->hasFinished ) seanhalle@0: goto JmpToEndSingleton; seanhalle@0: seanhalle@0: reqData.reqType = singleton_data_start; seanhalle@0: reqData.singletonPtrAddr = singletonAddr; seanhalle@0: seanhalle@3: VMS_WL__send_sem_request( &reqData, animSlv ); seanhalle@3: if( animSlv->dataRetFromReq ) //either 0 or end singleton's return addr seanhalle@0: { //Assembly code changes the return addr on the stack to the one seanhalle@0: // saved into the singleton by the end-singleton-fn seanhalle@0: //The return addr is at 0x4(%%ebp) seanhalle@0: JmpToEndSingleton: seanhalle@0: asm_write_ret_from_singleton(*singletonAddr); seanhalle@0: } seanhalle@0: //now, simply return seanhalle@0: //will exit either from the start singleton call or the end-singleton call seanhalle@0: } seanhalle@0: seanhalle@0: /*Uses ID as index into array of flags. If flag already set, resumes from seanhalle@0: * end-label. Else, sets flag and resumes normally. seanhalle@0: * seanhalle@0: *Note, this call cannot be inlined because the instr addr at the label seanhalle@0: * inside is shared by all invocations of a given singleton ID. seanhalle@0: */ seanhalle@0: void seanhalle@3: VSs__end_fn_singleton( int32 singletonID, SlaveVP *animSlv ) seanhalle@0: { seanhalle@2: VSsSemReq reqData; seanhalle@0: seanhalle@0: //don't need this addr until after at least one singleton has reached seanhalle@0: // this function seanhalle@3: VSsSemEnv *semEnv = VMS_int__give_sem_env_for( animSlv ); seanhalle@0: asm_write_ret_from_singleton(&(semEnv->fnSingletons[ singletonID])); seanhalle@0: seanhalle@0: reqData.reqType = singleton_fn_end; seanhalle@0: reqData.singletonID = singletonID; seanhalle@0: seanhalle@3: VMS_WL__send_sem_request( &reqData, animSlv ); seanhalle@0: seanhalle@0: EndSingletonInstrAddr: seanhalle@0: return; seanhalle@0: } seanhalle@0: seanhalle@0: void seanhalle@3: VSs__end_data_singleton( VSsSingleton **singletonPtrAddr, SlaveVP *animSlv ) seanhalle@0: { seanhalle@2: VSsSemReq reqData; seanhalle@0: seanhalle@0: //don't need this addr until after singleton struct has reached seanhalle@0: // this function for first time seanhalle@0: //do assembly that saves the return addr of this fn call into the seanhalle@0: // data singleton -- that data-singleton can only be given to exactly seanhalle@0: // one instance in the code of this function. However, can use this seanhalle@0: // function in different places for different data-singletons. seanhalle@0: // (*(singletonAddr))->endInstrAddr = &&EndDataSingletonInstrAddr; seanhalle@0: seanhalle@0: seanhalle@0: asm_save_ret_to_singleton(*singletonPtrAddr); seanhalle@0: seanhalle@0: reqData.reqType = singleton_data_end; seanhalle@0: reqData.singletonPtrAddr = singletonPtrAddr; seanhalle@0: seanhalle@3: VMS_WL__send_sem_request( &reqData, animSlv ); seanhalle@0: } seanhalle@0: seanhalle@0: /*This executes the function in the masterVP, so it executes in isolation seanhalle@0: * from any other copies -- only one copy of the function can ever execute seanhalle@0: * at a time. seanhalle@0: * seanhalle@0: *It suspends to the master, and the request handler takes the function seanhalle@0: * pointer out of the request and calls it, then resumes the VP. seanhalle@0: *Only very short functions should be called this way -- for longer-running seanhalle@0: * isolation, use transaction-start and transaction-end, which run the code seanhalle@0: * between as work-code. seanhalle@0: */ seanhalle@0: void seanhalle@2: VSs__animate_short_fn_in_isolation( PtrToAtomicFn ptrToFnToExecInMaster, seanhalle@3: void *data, SlaveVP *animSlv ) seanhalle@0: { seanhalle@2: VSsSemReq reqData; seanhalle@0: seanhalle@0: // seanhalle@0: reqData.reqType = atomic; seanhalle@0: reqData.fnToExecInMaster = ptrToFnToExecInMaster; seanhalle@0: reqData.dataForFn = data; seanhalle@0: seanhalle@3: VMS_WL__send_sem_request( &reqData, animSlv ); seanhalle@0: } seanhalle@0: seanhalle@0: seanhalle@0: /*This suspends to the master. seanhalle@0: *First, it looks at the VP's data, to see the highest transactionID that VP seanhalle@0: * already has entered. If the current ID is not larger, it throws an seanhalle@0: * exception stating a bug in the code. Otherwise it puts the current ID seanhalle@0: * there, and adds the ID to a linked list of IDs entered -- the list is seanhalle@0: * used to check that exits are properly ordered. seanhalle@0: *Next it is uses transactionID as index into an array of transaction seanhalle@0: * structures. seanhalle@0: *If the "VP_currently_executing" field is non-null, then put requesting VP seanhalle@0: * into queue in the struct. (At some point a holder will request seanhalle@0: * end-transaction, which will take this VP from the queue and resume it.) seanhalle@0: *If NULL, then write requesting into the field and resume. seanhalle@0: */ seanhalle@0: void seanhalle@3: VSs__start_transaction( int32 transactionID, SlaveVP *animSlv ) seanhalle@0: { seanhalle@2: VSsSemReq reqData; seanhalle@0: seanhalle@0: // seanhalle@3: reqData.callingSlv = animSlv; seanhalle@0: reqData.reqType = trans_start; seanhalle@0: reqData.transID = transactionID; seanhalle@0: seanhalle@3: VMS_WL__send_sem_request( &reqData, animSlv ); seanhalle@0: } seanhalle@0: seanhalle@0: /*This suspends to the master, then uses transactionID as index into an seanhalle@0: * array of transaction structures. seanhalle@0: *It looks at VP_currently_executing to be sure it's same as requesting VP. seanhalle@0: * If different, throws an exception, stating there's a bug in the code. seanhalle@0: *Next it looks at the queue in the structure. seanhalle@0: *If it's empty, it sets VP_currently_executing field to NULL and resumes. seanhalle@0: *If something in, gets it, sets VP_currently_executing to that VP, then seanhalle@0: * resumes both. seanhalle@0: */ seanhalle@0: void seanhalle@3: VSs__end_transaction( int32 transactionID, SlaveVP *animSlv ) seanhalle@0: { seanhalle@2: VSsSemReq reqData; seanhalle@0: seanhalle@0: // seanhalle@3: reqData.callingSlv = animSlv; seanhalle@0: reqData.reqType = trans_end; seanhalle@0: reqData.transID = transactionID; seanhalle@0: seanhalle@3: VMS_WL__send_sem_request( &reqData, animSlv ); seanhalle@0: } seanhalle@7: seanhalle@7: //======================== Internal ================================== seanhalle@7: /* seanhalle@7: */ seanhalle@7: SlaveVP * seanhalle@7: VSs__create_slave_with( TopLevelFnPtr fnPtr, void *initData, seanhalle@7: SlaveVP *creatingSlv ) seanhalle@7: { VSsSemReq reqData; seanhalle@7: seanhalle@7: //the semantic request data is on the stack and disappears when this seanhalle@7: // call returns -- it's guaranteed to remain in the VP's stack for as seanhalle@7: // long as the VP is suspended. seanhalle@7: reqData.reqType = 0; //know type because in a VMS create req seanhalle@7: reqData.coreToAssignOnto = -1; //means round-robin assign seanhalle@7: reqData.fnPtr = fnPtr; seanhalle@7: reqData.initData = initData; seanhalle@7: reqData.callingSlv = creatingSlv; seanhalle@7: seanhalle@7: VMS_WL__send_create_slaveVP_req( &reqData, creatingSlv ); seanhalle@7: seanhalle@7: return creatingSlv->dataRetFromReq; seanhalle@7: } seanhalle@7: seanhalle@7: SlaveVP * seanhalle@7: VSs__create_slave_with_affinity( TopLevelFnPtr fnPtr, void *initData, seanhalle@7: SlaveVP *creatingSlv, int32 coreToAssignOnto ) seanhalle@7: { VSsSemReq reqData; seanhalle@7: seanhalle@7: //the semantic request data is on the stack and disappears when this seanhalle@7: // call returns -- it's guaranteed to remain in the VP's stack for as seanhalle@7: // long as the VP is suspended. seanhalle@7: reqData.reqType = create_slave_w_aff; //not used, May 2012 seanhalle@7: reqData.coreToAssignOnto = coreToAssignOnto; seanhalle@7: reqData.fnPtr = fnPtr; seanhalle@7: reqData.initData = initData; seanhalle@7: reqData.callingSlv = creatingSlv; seanhalle@7: seanhalle@7: VMS_WL__send_create_slaveVP_req( &reqData, creatingSlv ); seanhalle@7: seanhalle@7: return creatingSlv->dataRetFromReq; seanhalle@7: } seanhalle@7: