comparison AnimationMaster.c @ 237:ce1f57e10fac

bug fix -- initialize coreSlotIsOn -- now works
author Some Random Person <seanhalle@yahoo.com>
date Mon, 19 Mar 2012 10:03:45 -0700
parents ecbf6992dab4
children b95711c6965c
comparison
equal deleted inserted replaced
4:8ef13219249e 5:f53c663a3b8f
147 147
148 MEAS__Capture_Pre_Master_Point 148 MEAS__Capture_Pre_Master_Point
149 149
150 //Scan the animation slots 150 //Scan the animation slots
151 numSlotsFilled = 0; 151 numSlotsFilled = 0;
152 for( slotIdx = 0; slotIdx < NUM_SCHED_SLOTS; slotIdx++) 152 for( slotIdx = 0; slotIdx < NUM_ANIM_SLOTS; slotIdx++)
153 { 153 {
154 currSlot = animSlots[ slotIdx ]; 154 currSlot = animSlots[ slotIdx ];
155 155
156 //Check if newly-done slave in slot, which will need request handld 156 //Check if newly-done slave in slot, which will need request handld
157 if( currSlot->workIsDone ) 157 if( currSlot->workIsDone )